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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Some are certainly better than others. The Spit looks okay but the spinner looks bad at high levels. The 109 exhaust looks very poor also.
I'm going to experiment with adding some "painted on" shading and highlights etc and see how it looks. Should be a fun diversion until performance gets sorted. |
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#2
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seiseki: You may be right and the panel line and weathering system as it is now has something for it.
But the 109 wings can hardly stay that way. They look like from EAW in 1999 and not like a step forward. If blockyness of the camo layer is okay for the Multiplayers, fine for them. I for myself want good historical quality at least in my single player game. Have a look at RoF. Make this awful compression an option please, 1C ! PS: Not sure if specular maps are used for surface gloss. But it would be nice if one could edit them for more shiny or more matt aircraft. |
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#3
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My 2 cent worth, I dont think the exhaust stains should be modeled in the weathering as surely the ground maintenence blokes gave em a tub every now and then, I like tattered looking aircraft but the dark black stain just dont do it for me
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#4
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How does one select a custom skin anyway? In QMB/FMB, neither seems possible. QMB has no options to speak of and FMB only shows Default in the drop down list.
![]() Surely there must be some features that work out of the box. |
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#5
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wrong directonary ??
you have to use this one: C:\Users\Username\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\PaintSchemes |
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#6
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Quote:
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#7
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Good point!
+1 (Exhaust stains are my biggest bug bear in any flight sim. Aerodynamic airflow sucks the exhaust close to the wings and fuselage, not up! Exhaust stains have different colours too depending on burn and are not all black! Keep the perspex clean...)
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i7-3930K@3.2Ghz&H100liquid|ASUSP9X79Deluxe>X680/OC|32GBGSkillPC2400|2TBRaid0|Antec1200&1200WTruePo wer|ASUSGV278H-3D|SBX-FiT-Pro|TurtlebeachDPX21|Win7-64U|G-15&G-25|TrackIR5|MSFFB2|CHPROThrottle|SaitekPedals|VRin sightFMyoke-modified,MCPIIBoeingcombo&CDUII|GoFlightThrottle|A rduinoUno&MegaI/F's|SAASseat. Last edited by BrassEm; 04-25-2011 at 04:13 AM. |
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#8
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BrassEm:
You make some good points. Seeing specular maps back then in MS FS2004 and how you can create matte, semi matte and high gloss parts certainly gives many more options to the skinner. I am glad that system has "arrived" in Il2. Having panel lines as a fixed layer I also see the benefits of. However two naggings stay with me at the moment: 1. A dedicated skinner will always be even more thorough than the best graphics department artist for whom a aircraft texture is a job. Is it a given that all panel lines of the models are correct so far? 2. When I buy a new sim with a seemingly superior new graphics system and the first look out of the canopy (BF109) has me seeing artifacted and blocky wing textures I get some severe doubts about the new system ... Why is the default QMB BF109 skin not of a better quality after so many years to show off the new features and why can't you even choose half a dozen good ones (the selection not working)? That to me is like having spelling mistakes in your company sign. |
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