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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-02-2011, 12:56 AM
paper paper is offline
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Originally Posted by TeeJay82 View Post

but beside that... in a few months time, THIS IS GONNA BE AWESOME
Can i sell you a game tomorrow but i will finish it in 2020
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  #2  
Old 04-02-2011, 01:03 AM
Chill31 Chill31 is offline
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I will buy it knowing that it is a forward leaning flight sim. In another few years, the machines with catch up with the code and it will be as ROF is today. It is my "duty" as a flight sim enthusiast to support any dev that I believe in to produce something great. Oleg can consider it my donation for continued development, for which I get a playable version of the "beta" or whatever it is people are calling it.

**people (and developers) need to stop looking at the initial release as a "finished" product and call it what it is, paid access to a Beta version. There is just not enough money in the world (especially in flight sims) to polish off a game and have it 100% at release with the complexity WE (the gamers) are looking for. If the flight sim communiy lets CoD flounder, UBI will probably just kick it to the side and press on with some first person shooter. Might as well buy it, give a good showing and wait for updates because that is the natural flow of flight sims today.
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Old 04-02-2011, 01:09 AM
Oldschool61 Oldschool61 is offline
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Originally Posted by Chill31 View Post
I will buy it knowing that it is a forward leaning flight sim. In another few years, the machines with catch up with the code and it will be as ROF is today. It is my "duty" as a flight sim enthusiast to support any dev that I believe in to produce something great. Oleg can consider it my donation for continued development, for which I get a playable version of the "beta" or whatever it is people are calling it.

**people (and developers) need to stop looking at the initial release as a "finished" product and call it what it is, paid access to a Beta version. There is just not enough money in the world (especially in flight sims) to polish off a game and have it 100% at release with the complexity WE (the gamers) are looking for. If the flight sim communiy lets CoD flounder, UBI will probably just kick it to the side and press on with some first person shooter. Might as well buy it, give a good showing and wait for updates because that is the natural flow of flight sims today.
I agree with you 100% got to support the hobby at all cost or it will die. This is by far the best water I have ever seen in a sim/game.
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Old 04-02-2011, 01:11 AM
Kikuchiyo Kikuchiyo is offline
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Personally I am kind of tired of the "6 years in development" point as well. It is kind of a straw man argument as at least some of that time was spent on: 1) research, 2) calculating physics of DM and FM, 3) modeling. It's not like they spent all 6 years just ad hocking a preexisting engine and adding in some figures like most games these days do. It is stuff that takes time and real research to get right. They built something completely new from the ground up, and that in and of itself takes a lot of time and effort. They built a complex flight physics engine, a dynamic light engine, a rendering engine, many detailed aircraft models. The entire southern Britain, and North Eastern Europe. They didn't just take the quake 3 engine and tweak it some for their purposes.

This was literally reinventing the wheel, but with complex physics thrown into the mix. Da Vinci had the idea of the first powered flight machine in 15th or 16th century, but the first viable powered flight machine wasn't until the Wright brother's in the 20th. The physics recreated in this engine are monumental.

Last edited by Kikuchiyo; 04-02-2011 at 01:16 AM.
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Old 04-02-2011, 01:13 AM
paper paper is offline
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Originally Posted by Kikuchiyo View Post
Personally I am kind of tired of the "6 years in development" point as well. It is kind of a straw man argument as at least some of that time was spent on: 1) research, 2) calculating physics of DM and FM, 3) modeling. It's not like they spent all 6 years just ad hocking a preexisting engine and adding in some figures like most games these days do. It is stuff that takes time and real research to get right. They built something completely new from the ground up, and that in and of itself takes a lot of time and effort. They built a complex flight physics engine, a dynamic light engine, a rendering engine, many detailed aircraft models. The entire southern Britain, and North Eastern Europe. They didn't just take the quake 3 engine and tweak it some for their purposes.

This was literally reinventing the wheel, but with complex physics thrown into the mix.
I'm agree with you , But sorry physics is very bad ... lot of thigns are not realistic.
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Old 04-02-2011, 01:15 AM
David Hayward David Hayward is offline
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Can i sell you a game tomorrow but i will finish it in 2020
It's a niche market that requires years of development. We're lucky there's even a new game we can help beta test.
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Old 04-02-2011, 01:17 AM
paper paper is offline
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Originally Posted by David Hayward View Post
It's a niche market that requires years of development. We're lucky there's even a new game we can help beta test.
agree it is good, it is fair ... But they sold a game ! I don't see in the box, in the manual, etc.... "Thank you to have bought an ALPHA / BETA of our game" .

Lol.
If they want beta tester they could chose in the forum people, and work with them, and if then need monay ask people to donate to them and ubisoft to help them to.

So this is not a new game , this is not a game yet ! this just a things with air plane and in futur you will be abble to drive car and boat.

if i understand this an alpha/beta of a single game wich regroup car simulator, train simulator, ship simulator and flight simulator ? ...

I dream to see this game be good as first il-2 , but at each game on CoD , i think it is not possible.

Last edited by paper; 04-02-2011 at 01:22 AM.
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  #8  
Old 04-02-2011, 01:21 AM
David Hayward David Hayward is offline
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Originally Posted by paper View Post
agree it is good, it is fair ... But they sold a game ! I don't see in the box, in the manual, etc.... "Thank you to have bought an ALPHA / BETA of our game" .

Lol.
If they want beta tester they could chose in the forum people, and work with them, and if then need monay ask people to donate to them and ubisoft to help them to.

So this is not a new game , this is not a game yet ! this juste a things with air plane.
No one pointed a gun at your head. If you were expecting no problems at the release you were a little naive.
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Old 04-02-2011, 01:24 AM
paper paper is offline
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Originally Posted by David Hayward View Post
No one pointed a gun at your head. If you were expecting no problems at the release you were a little naive.
Of cours i was not disturbing by having problems in the release. But i have not problems, the game is a problem !!
And this is not a release, but an aplah or beta of the game.

This is very different ,i'm a fan boy of il-2 1946 , but for CoD ... i can't believe the game that the game is the new il-2.
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  #10  
Old 04-02-2011, 01:32 AM
Kikuchiyo Kikuchiyo is offline
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Originally Posted by paper View Post
Of cours i was not disturbing by having problems in the release. But i have not problems, the game is a problem !!
And this is not a release, but an aplah or beta of the game.

This is very different ,i'm a fan boy of il-2 1946 , but for CoD ... i can't believe the game that the game is the new il-2.
It's in it's most infantile state we must give it time to grow and mature. It is hard to raise it from this state, but so is parenting, However; in this state we get to help push it in the direction we want to see it grow. It is far from ideal, but it honestly gives us, the hardcore simmers, the ability to control the direction it moves. I am disappointed at it's current state as much as most here, but I see the advantages too.
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