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Performance threads All discussions about CoD performnce

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  #1  
Old 06-03-2011, 09:27 AM
Ataros Ataros is offline
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Quote:
Originally Posted by JG5_emil View Post
No Joy for me I still get micro stutters
Check out a link #5 in my sig as it can be antivirus or power-management, etc.
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  #2  
Old 06-03-2011, 10:16 AM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by JG5_emil View Post
No Joy for me I still get micro stutters which are only really visible if I look hard enough.

AS you say I think it is down to the rendering....maybe my GTX460M isn't quite up to the job.


Well, this is one of the best explanations, I have the same problem when I run Black Death.
When I play online I do not notice it.
It is defintively the limit of the GPUs today (ok, ok, in combination with "less than perfectly optimised" programming + incrediobly complicated options) which probably will be solved two or three generations later...

I have noticed this as well because my friends fly CoD in much smaller GPU systems than mine and they experience this in situations where my rig runs smoothly.
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Old 06-04-2011, 06:05 AM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
Well, this is one of the best explanations, I have the same problem when I run Black Death.
When I play online I do not notice it.
It is defintively the limit of the GPUs today (ok, ok, in combination with "less than perfectly optimised" programming + incrediobly complicated options) which probably will be solved two or three generations later...

I have noticed this as well because my friends fly CoD in much smaller GPU systems than mine and they experience this in situations where my rig runs smoothly.
Yes blackdeath is where i notice it most....I am a bit OCD about such things even though my game runs pretty well....as soon as I see something I dont like even in a fairly pointless benchmark like black death I have to fix it It was the same in IL2 when the made the perfect water....my game ran great but I had to have it.....never did get perfect water without micro stutters :p

I am going through some of the other suggestions in the previous posters sig...there are a lot
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Old 06-04-2011, 09:43 AM
335th_GRAthos 335th_GRAthos is offline
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Well, there is an easy way to test it...


Make your screen window 1024x768 and check whether the problem still exist (I bet it will not).

Install a SW lke GPU-Z or NV monitor (I forgot the name ) and watch how the VRAM usage is reaching the maximum memory installed in your card. I bet your problems start when your available VRAM is reaching its full capacity.
Subsequently, you know how to fix it...

Personally I say, 2-3 generations of GPU cards we need to wait before we can see real improvement happening....

~S~
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  #5  
Old 04-03-2011, 02:52 PM
senseispcc senseispcc is offline
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Red face It do not work

Hello,

I have tried every thing, Ramdisk, the config.ini modifications (both of them), to empty the memory. It does not work after one and a half day of testing.

I hope the patch shall work better. Waitting...

Have a nice day.

Win7 64b
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12 Gb memory
Geforce gtx 295 1.5Gb
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  #6  
Old 04-03-2011, 05:18 PM
Space Communist Space Communist is offline
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I think it is perfectly clear at this point that all of the stuttering problems are caused by overflowing vram. Get the settings adjusted so that you aren't running out and the game will run fine.

Hopefully further patching will allow more details on a smaller vram footprint. But I think the number one thing the game needs is estimation of vram use in the setup screen so that you can tweak settings to keep it under your limit.
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  #7  
Old 04-03-2011, 06:17 PM
Ataros Ataros is offline
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Originally Posted by Space Communist View Post
I think it is perfectly clear at this point that all of the stuttering problems are caused by overflowing vram.
Is there any vram usage statistics on the forums?

Can anyone advise a program to monitor vram usage on an ATI card?
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  #8  
Old 04-03-2011, 07:14 PM
Komrad Komrad is offline
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In my opinion this software is not hardware limited at all (either CPU or GPU) but code limited.

I'm sure Luthier himself would acknowledge that. This software was rushed out of the door with very little, if any at all code optimisation and I would caution anybody from running out and buying the latest and greatest hardware to try and get this game running smoothly over land.

The best thing to do is wait until all the core patches have been released and then take stock on wether any hardware upgrades are needed.


Bryan.
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  #9  
Old 04-03-2011, 08:48 PM
Fall_Pink? Fall_Pink? is offline
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I don't think there's a quick solution right now (even 2 or 4 Gb GPU will not fix this baby) and nothing will really help unless they fix the game code. I have a very fast system and lot's of ram and a fast gpu and still it stutters. I cannot imagine my system will not be enough to run this game (come on, an i7-2600 and 8 Gb ddr3-1600..).

The game engine seems to be the root cause and we can only wait. It has potential, but in its current state it's very bad....

Rgs,
FP

edit: added 'not'...
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  #10  
Old 04-03-2011, 09:24 PM
15JG52_Brauer 15JG52_Brauer is offline
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To check VRAM usag use GPU Z
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File Type: jpg il2 cod land settings high.jpg (17.2 KB, 48 views)
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