Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-01-2011, 06:24 PM
Zappatime Zappatime is offline
Approved Member
 
Join Date: Oct 2009
Location: Wakefield UK
Posts: 170
Default Prioritising fixes

Luthier
Thanks for the update, I hope you have the time to keep this as a regular feature, I'm sure you've had a very trying week to say the least, but most of us can see the potential here in COD, keep the faith!

Can I ask how you are prioritising the list of bug fixes, additions, core engine improvements etc.?

With so many forum posts there's comments and threads darting about all over the place, I'm not sure how they do it, but the ARMA 2 developers I think have some sort of voting mechanism so that they tackle the most wanted fixes first (where its parctical to do it in that way) as voted on by their users. I'm just wondering how you get a feel for what's the most wanted fixes, additions, etc , apart from the perhaps obvious and pressing performance improvements everyone will appreciate.

My 'list' for what its worth' in order of preference, I guess would be something like :

1 Micro-stutter reduction/elimination
2 Multicore usage improvements
3 64-bit exe
4 Force feedback
5 'solid' trees in single player to cause damage
6 improve sound (greatly) and add missing sounds e.g train, wind rush (and volume controls like il2)
7 add a QMB/enhance the new quick mission page
8 add debris/wrecked plane to a big crash, all we get currently is a 'blast mark' decal on the ground (or sea for that matter) and no debris!
9 drivers in vehicles/gunners and at least a few crew animations, (performance dependent I know, for animations)
10 .....I'm struggling now for a tenth, I'm sure someone will suggest something

Good luck with your roadmap.

Z

Last edited by Zappatime; 04-01-2011 at 08:13 PM. Reason: typo error
Reply With Quote
  #2  
Old 04-01-2011, 06:27 PM
C_G C_G is offline
Approved Member
 
Join Date: Nov 2008
Posts: 95
Default

Thanks for letting us know!
C_G
Reply With Quote
  #3  
Old 04-01-2011, 06:29 PM
fireship4 fireship4 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 94
Default

Thanks for the update.
Reply With Quote
  #4  
Old 04-01-2011, 06:48 PM
DoolittleRaider DoolittleRaider is offline
Approved Member
 
Join Date: Oct 2007
Location: Las Vegas, Nevada, USA
Posts: 470
Default

Thanks for the update...a very professional approach in all respects, both with regard to improving ClOD and also with regard to your obvious concern for keeping your customers informed.
Reply With Quote
  #5  
Old 04-01-2011, 06:49 PM
Buckie Buckie is offline
Approved Member
 
Join Date: Apr 2011
Posts: 20
Default

Anti aliasing getting looked at? game looks horrible without it especially as most of use larger screens for flying.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.