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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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OMG YES!! You can read it in the majority of the threads,why open a new one for the same stuff?
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#2
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I agree! It's more like a beta version. The menu needs some work... You cant even change the volume ingame, and that's ridiculous (my meaning). The whole game need some work. Wondering why they did release it now. Are they in a hurry ? It's like building a skeleton without the flesh = a lot of work need to be done before release (again, my meaning). |
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#3
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about a year too early.
__________________
Furbs, Tree and Falstaff...The COD killers...
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#4
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I agree with this estimate. This was rushed out, with many things not fully developed, almost no gaming content. There are many design flaws.
Its a shame, because it is not that bad, there is potential. Not to mention that release went almost unoticed even by its publisher... |
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#5
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I'm pretty sure they released it as is for a simple reason money. I seem to recall them running out of money in Nov. but they held off because it was even in less of a ready state I am sure.
Comparing it to a FPS with smaller maps and less hard number crunching is and always will be unfair. Just because you can do simple arithmetic with relative ease doesn't mean you can expect to do as well in Calculus. It has problems, but making a new thread for each and every person that feels this way is ridiculous. The developers are and will continue to work on it, and in time we will see improvement. As I understand it there was a decent improvement for many with just the first patch, and I would expect that to be true for each consecutive patch. If you have some technical issues go to the Technical Issues sub-forum, and look through the FAQ and threads already there. Clogging up general discussion to say "WAAAAAH! MY PERFORMANCE!" isn't accomplishing anything for you or the developers. |
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#6
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There is potential, but the game is incomplete. I just hope they can learn by this. Never release a game this early. If they are out of money, don't release the game.. Find other solutions. Yeye :p Hope they fix this soon. Just wondering how long time it will take before the game can be played with some decent performance. Last edited by Hveding; 03-31-2011 at 09:48 PM. |
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#7
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I wouldn`t blame Oleg and team for a too early release!!!!! IT`s UBI`s epic fail!
The publisher rushed 1C maddox to release the game! The same happend with Silent Hunter 5.. it had a great potential but the development team abbondened the game! UBi and not Oleg has to be burn for such an important misstake in the gamehistory! |
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#8
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Ubi doesn't need the money from sales of this game. Decision to release was most certainly from 1C |
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#9
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I feel like being tricked in a bad way! I paid 60 EUR today for the collectors edition and cannot play that definitly unfinished product! That really sucks! I have i7-950 machine and GTX460 graphics, and it looks like a slideshow!
What a relief when started IL2 after that! |
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#10
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1C is publisher in Russia and they released it even a week earlier than Ubi. I guess 1C ran short of money (understandable, considering the long developement time), then got in contact with Ubi last year to publish it world-wide and make some money (understandable aswell). Also Ubi didn't say that "thousands of people would play CloD (still SoW back then) last october". That was 1C. And 1C also released those smooth (one could say "faked") videos. Anyway, we paid for it (those that did), only thing we can do now is hope and wait. |
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