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Technical threads All discussions about technical issues

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  #1  
Old 03-31-2011, 07:31 AM
Ctrl E Ctrl E is offline
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Quote:
Originally Posted by Smit View Post
kinda have to agree with the topic starter now, the performance is a disgrace and the team involved should be ashamed releasing what is quite clearly an unfinished product with the worst optimization of hardware ive seen to date. The game in its present state is unplayable and should never have been released.
agree. would have like to have been in the room when it was announced it was going gold. programmer: "you fecking what?"
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Old 03-31-2011, 09:33 AM
V3teran V3teran is offline
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This game is very very laggy even on single player running on the lowest settings for me,my rig should be more than capable of running it successfully.
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Old 03-31-2011, 09:55 AM
GloDark7 GloDark7 is offline
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Medium or above and I CTD

In light of this continually growing Technical threads sub-forum, I have to wonder if 128 player online was ever a realistic vision???
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Old 03-31-2011, 10:04 AM
Dutchinlive Dutchinlive is offline
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Yeah, I'm going to jump on the bandwagon and say that my PC is well over the recommended specs for the game and I get an appalling framerate at the lowest settings.

Guys, please, take your time, work out what's going on, and fix it, I've been looking forward to this a long time, and it's annoying that now it's here I can't play it.
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Old 03-31-2011, 10:05 AM
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TheGrunch TheGrunch is offline
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Very playable for me, even over land, with the occasional stutter. Less playable over London obviously. Seems like those with the most problems have NVidia cards, particularly those cards with less VRAM.
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Old 03-31-2011, 10:11 AM
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TheGrunch TheGrunch is offline
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Yeah, looks like it. Not much VRAM left there.
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Old 03-31-2011, 10:18 AM
Flanker35M Flanker35M is offline
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S!

It is strange how CoD fills the VRAM so quickly and keeps it filled to the maximum at all times. Is it a feature or a possible memory leak? For example, as given in other thread, World of Tanks had a memory leak which caused the VRAM to clog up and game began to drop detail levels. Of course this helped only a bit until the memory was full again. In the end game became unplayable and graphical artifacts were an indication of this(red tiles on ground textures).

Does CoD automatically adjust detail levels in such situation? I doubt it if we have to restart the application in most cases when making changes in Video options.

Just a wild guess from my part when looking at those memory usages. From what I've been reading the 1Gb VRAM on a GPU is good enough until you go to very high resolutions with lot of FSAA enabled. In CoD many seem to use not more than 2-4x FSAA and less than 1920x1200 resolution, which is not out of reach on other games with a GPU having 1Gb or more VRAM.

Need to tweak a bit to see if it helps any..
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Old 03-31-2011, 10:48 AM
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TheGrunch TheGrunch is offline
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Oh, need to mention! I run at only 1280x1024 due to my crappy monitor. Too used to it now, don't really think about it. I'll let you know what difference 1680x1050 makes in about a week's time, not that it'll matter by then.
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Old 03-31-2011, 11:58 AM
=XIII=Shea =XIII=Shea is offline
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I have just downloaded COD,the game runs slow as hell even on low settings,thought my pc would be ok for the game on medium settings but the FPS is seriously bad,this game needs patching badly
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