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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Pardon the frank speech but what is the point of creating a flight sim that strives for accuracy and detail and then curtail it with a bunch of ahistorical postage stamp maps? Ilya - are you really thinking all of us here are attention-challenged gangbangers who have no idea about historical details and tactics?
From what I've seen now we have one large Channel Map and a bunch of fantasy somethings ... and for my interests only the large Channel Map is useful. IMO we do have enough fantasy postage stamps - if you are going to create smaller maps then do them 1:1 scale, with all airfields, ports and whatever else was there and give the players with an acute interest in history something to play with. Take Franky's suggestions (although these are already a bit too small for me). My 0,02 € ... |
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#2
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Any chance of a desert map? Major towns could be included but not necessarily super detailed...Tobruk, El Alamein...etc. You could have convoys for the British and the Axis forces that need to be bombed. Since the Italian Air Force is already included we would have all the planes we need.
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#3
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Quote:
Again the Full 1:1 map is there, and you can use any part of it you want. Here he is specifically addressing the small quick mission maps that many people didn't like, and he is asking for suggestions. He also has stated if you can come up with some small historical maps that would be appropriate for the current set of aircraft they would be willing to create those maps, but they wouldn't be super detailed as that takes a great deal of time. I'm not a "gangbanger" that doesn't care about history, but sometimes I want to just be online and play for an hour or less, and the full map just is not conducive to that. The small maps are for people with limited time, attention, endurance, or beginners. Personally I am glad to see the team wanting to create a variety of small maps that take that into consideration while at the same time having the full map available for when I have the time and patience to fly for several hours and can do a long haul campaign. Both sides can coexist and both sides can have maps that suit their needs, tastes, or circumstances. Last edited by Kikuchiyo; 03-29-2011 at 06:39 AM. |
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#4
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And I questioned the thinking behind the fantasy somethings. If performance limitations demand to use smaller maps for the time being then why has 1C not created maps depicting certain areas (Pas de Calais, Cotentin Peninsula - Portsmouth etc) to begin with? That's what I don't get ...
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#5
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#6
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Good morning Ilya and rest of fellows!
I didn't have the time to read all posts as I'm at work right now ( Having developed and thinking the online wars' needs what I think is really necessary is to have smaller maps of these fronts: 1) Coast of England and France for the initial fight of two sides - I think you already covered this. 2) Map of England area only, so we can run the fictitious scenario that Germany made the invasion to England. 3) Map of France area only, so we can run the scenarion that Germany failed to invade and English are on the attack side now. This way, in three smaller, but fit for online game with many planes, maps, you can run a good online war. No other need exists as far as online wars are concerned at this point. Thank you, |
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#7
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![]() whats wrong with those maps. The truth is out. And as always Oleg is right on the money. Of course he had exclusive use of secret Russian satellite images. The British have, to confuse the Germans, and in the hope to get the Germans to bomb only open water, published incorrect maps of great Britain. That it worked mostly is proven by this resent space image where damage sustained in WW2 is stil visible on the eastern coastline of Great Britain. Niels |
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#8
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cheesehawk - That is my personal opinion and has zero to do with TD. Put away the sniper rifle, will you.
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#9
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Maps other than small ones for dogfighting are needed as well. The big one is probably good and big enough (initially) but a France/England/generic West Europe map wouldnt hurt. |
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#10
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Hi Luthier,
From a historical perspective we will be running the large map. My only suggestion to put a little twist on it would be to add some other sort of weathering to the ground. Perhaps you could have several varients of just the large map. Say one has some of the english country side in ruins, burning cities/part of the cities in ruins, scattered bomb craters, trees burning, different seasons/time of year (for immersion), stuff like that. I think it would be pretty cool to enter the war zone, , and actually think the war has been on-going with areas of grass barren, fires running rampant, parts of airfields devastated. I'm quite happy to have a real 1:1 historical map, but I think it would be great to have 4 or 5 versions of that map based on the time frame. Just a little shout to you guys as well: From some of the video's I've watched, this new sim looks exactly like what I've been waiting for. Thanks for all your teams efforts. This sim looks bloody fantastic |
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