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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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We dont know that Addman, I've not heard that anywhere else.
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#2
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That's just it! isn't it? Everybody's keep "hearing things" and the poop fan turns on full speed. Anywho, games get rushed when money is tight, fact! If it wasn't why didn't they release the game like 2 years ago if they just wanted a quick buck?
Question still remains, unfinished game or no game at all, what's your preference?
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#3
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And print on the box 'This game is unfinished' I ask you, when did you realise that this game is 'unfinished' (read unplayable)? Answer: AFTER it was released. Maybe they had to rush it, I don't mind. I just can't understand why someone haven't stated clearly before release that the game is unfinished, barely runs, is basically a beta. If it was clear that you're going to buy a beta, it would be a totally different story. |
#4
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Talk it to death...
No way anyone is going to change a darn thing about BOB COD. Constructive, sensible explanations will aide developers to get it what you think is right. Rants, whines and complaints won't even be read. Pick your poison, you might actually be someone competent enough to share some viable information that might help developers. Then if you only complain... "who cares what you think" is generally the attitude of persons reading your postings. Not saying the developers didn't expect this kind of barrage of rants, whines and complaints. Oleg has often expressed his disdain for all the non-constructive junk people say. Recently, there were postings where he expressed such disdain, and mentioned quitting. I can tell you this much... You don't want Oleg to quit, because your future with competent air combat simulation will be over, over, over. --- Last edited by nearmiss; 03-28-2011 at 04:23 PM. |
#5
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![]() In all seriousness, this is my assessment as well: 1) It has issues while it's still great in some things. The single main issue is that it's inconsistent and unstable a lot of times. Yes, it needs work, possibly lots of it. No, the basic premise doesn't suck at all. All this game needs to do in order to start rolling properly is to pull a consistent 30 FPS at the specs quoted by its system requirements (at low to medium settings for the minimum specs and medium to high for the recommended ones), nothing more since the gameplay features will cover the rest of the ground, nothing less since anything below 25 FPS can be unplayable. 2) There's too many people who won't take no for an answer and can't cope with others having a different opinion. Half the people are in panic mode and the other half in denial. A substantial part is also changing from one mode to the other depending on whatever snippet of out-of-context information they receive. I'm going to be honest with you, if this wasn't somewhat getting to me and slightly swaying my mood back and forth too (something which is not easy to do in general, it's actually a feat to get me worried about something like this) i'd be laughing all day long over the madness of it all, instead of only intermittently like i do now ![]() Quote:
I think i know what they meant when they said the game went off the scale in the epilepsy testing due to the effects used. Watch how the cockpit starts flashing like a Xmas tree when the guns are fired in one of the early videos here, just jump to the 20 second mark and watch the reflections on the canopy framing: To be honest, if it's that kind of stuff that will get edited out i have no problem. It's minor and to be honest, after i noticed it it's so easy to focus on that it would not let me concentrate properly on flying the airplane. It might be realistic, but that doesn't mean it wouldn't be detrimental to my ability to play the game for a long period of time even if i didn't get epileptic seizures. I'm surprised i didn't notice it earlier, this is a very well done effect and i guess it's realistic, but it can also give you a very nice headache after a few hours of gameplay ![]() So, if it's stuff like that they are toning down i have no problem with it. In fact, in almost every player submitted video i've seen the rest of the effects are there, from tracers to rounds impacting on the target, engine fires, everything. Finally, in a few months there will be an SDK released so that we can make mods for the game. If someone wants to, they can probably uninstall and reinstall their Russian version, not patch it, extract the original effects and offer them as a 3rd party mod: we can get all the seizure-inducing effects we want and the developer studio will not be liable for any kind of damages, problem solved. |
#6
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Er, but he has quit hasn't he? He's already started doing less with the team, and is due to leave completely soon. I haven't just made that up?
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#7
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This is Exactly what the OP was talking about. Taking rumor and here say and spinning it as absolute fact. That is for tabloid journalists, and doesn't add or improve the topics at hand. Being worried about the known performance issues with the game, and being uncertain about whether or not you get it is fine, but using speculation, misinformation, rumor, and untruths and stating them as fact is unacceptable and down right despicable. |
#8
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It would be a great shame if he did leave the IL2 project. I wouldn't complain, it's his life and I'd understand if he was fed-up with us all. And I know he hasn't built this on his own, the team around him are very experienced. But this masterpiece in the making is his vision, and I am quite prepared to beg him to stay if it helps ![]() |
#9
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#10
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![]() When I want to buy an egg, I buy an egg. If I buy a chicken, and get the egg instead... well, that's where the problem is. So I say they could at least state clearly before delivering the egg: 'this chicken is unfinished', so ppl wouldn't think they're buying chickens. Last edited by GnigruH; 03-28-2011 at 03:45 PM. |
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