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#1
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As in CoD version, can we have an mg in the upper nose glazing of the HE111?
Also maybe, forward firing 20mm in gondola for when the HE111 was used in the anti shipping role. |
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#2
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I was wondering if it would be possible to include a small graphical change:
Currently myself and maybe a few others can only use DX9 mode instead of OpenGL and thus cannot render "perfect" terrain. Besides the neat 3d waves, perfect mode includes reflections on the water by planes, ships, clouds, smoke, etc. "Excellent" mode has a 2d wave pattern (which is acceptable) and reflections for trees, but without reflections for low altitude clouds, and with highly subdued reflections for high-altitude clouds. The overall effect is seas which look stark blue. If we take a moment to compare to the original Il-2, we see that it shows much more noticeable reflections of high-altitude clouds (but which should really only be visible at low angles). So, I was wondering if it would be possible to improve upon the cloud reflections to make them more noticeable and to break up the monotony of the blank ocean? Also, since trees have their own reflections, is it possible for other objects, including low-altitude clouds, to have reflections? ![]() ![]() Another thing that would be nice to cover is haze and the appearance of the horizon. In the old Il-2, the horizon appears more subdued, especially when "Haze" is selected in the weather parameter. Would it be possible to maybe increase the level of haziness under certain conditions (customizable by mission builders, for instance)? ![]() ![]() ![]() EDIT - also note how the color of the water varies with angle. Downwards it is darker, but towards the horizon it becomes lighter. Last edited by Romanator21; 03-28-2011 at 08:16 AM. |
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#3
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Is it possible that you can make possible to add 3rd party aircraft without the need of SAS buttons/modactivator or UP pack because then people without mods (or mods don't work on their computer) and people who don't won't to fill their computer up with say upack then can add the aircraft simple and easily, by placing theplanes folder into Mods and adding the bits of writing into the plane.ru file and air.ru file etc.
That way there will be alot less equest for aircraft due to their being 3rd prty ones already out there which they can't install. |
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#4
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A couple things, which I don't know are in the realm of possible with the IL2 or not.
I realize the impetus is upon BOB COD now, but remember it is only one battle that lasted a few months. Addons will come, but I'm not expecting anything for the Pacific for along time. We need a few things in the IL2 FMB, which I don't know are possible or not. We need triggers, events, alternate waypoints. We need better tools for programming missions that save us time. We could really use search and sort tools on the objects list. The sorts should be selectable for country, air groups, squadrons with skins,etc. We need the ability for player to have some sensible commands. I can name some choices. It would be good to have some tactical commands. Flight leader for all flights can tell which flights to hold and which groups to attack, then flight leader can call additional flights into the attack as it progresses. The Quick mission tuner really helps with adding aircraft into WIP missions, but I don't know if it will supported with all the new aircraft. I do know the QMT is basically just an "ini" text editor for the *.mis files, with some pre-set value choices. |
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