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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-27-2011, 07:16 PM
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mazex mazex is offline
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Originally Posted by Insuber View Post
1. Having the game published
2. Developers support for the next year to solve bugs, with regular patches
3. Developers team survival for many years, to expand the series
5. Open game architecture to allow third party and community add-ons
4. All the rest will come (fps, DM etc.)

Cheers,
Insuber
+1

But with this "cummunity" I'm very pessimistic about that happening which is EXTREMELY sad. We finally get the only serious new WWII sim released in years (and for years to come if not the RoF bunch goes WWII). And what happens? Every week a new problem starts a mass psychosis here and half of the "community" threatens to cancel their pre orders... Colors, lack of multi threading, lack of x64 exe, no german campaign (but there was one), Steam, Published by Ubisoft, No dynamic campaign, bad fps due to epilepsy filter (which I really think is a minor reason for the bad fps) etc. Every week a new thread with threats and the facts are in most cases rumors that have been circulated after some vague comments on the Russian forums.

I'm starting to loose hope i the human race after all this crap actually...
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  #2  
Old 03-27-2011, 07:33 PM
GnigruH GnigruH is offline
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So the fps issue is down on the list, huh?
How are you suppose to dogfight with this slide-show going on?
Should I buy the game, shelf it and hope that maybe someday they make it playable?

Yes, I'm disapointed and I have a reason.
They pulled out an unfinished, unplayable game - without a single word of warning.
They appologized after a bunch of ppl bought it and figured out that something is not as it should be.
This is the real crap.
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  #3  
Old 03-28-2011, 01:40 AM
MugiSNK MugiSNK is offline
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Originally Posted by GnigruH View Post
So the fps issue is down on the list, huh?
How are you suppose to dogfight with this slide-show going on?
Should I buy the game, shelf it and hope that maybe someday they make it playable?

Yes, I'm disapointed and I have a reason.
They pulled out an unfinished, unplayable game - without a single word of warning.
They appologized after a bunch of ppl bought it and figured out that something is not as it should be.
This is the real crap.
Well said.
I really hope 1C and Ubisoft will sit down, and talk about it. 1C just need to have the balls to say: 'Cut the crap, Ubi. Now make this game as it should've been.' No offense. I'm just kinda mad to see such an amazing game turn into a giant, not moving piece of stone. Let's just hope 1C, my favorite game producers, can fix this within couple of weeks.

MugiSNK
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  #4  
Old 03-28-2011, 02:46 AM
Space Communist Space Communist is offline
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Originally Posted by GnigruH View Post
Should I buy the game, shelf it and hope that maybe someday they make it playable?
.
Umm, if you are into WWII flight sims the answer quite simply is yes. There is nothing else on the market, not even on the horizon. The possibilities inherent in the engine would make spending $50 on even a long-odds gamble the smart thing to do. Considering that the odds are in fact very good indeed, since there is every indication that these issues will be fixed in a matter of weeks, the choice becomes even easier.

I have never been able to understand people that will actually hurt themselves rather than risk feeling cheated. Like they can't even stand the possibility that they might spend money on something that's not "worth" it. They're the kind of people that, if offered a random $20 gift on the condition that some other person gets $30, they would rather that nobody gets anything than have it be "unfair."
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  #5  
Old 03-28-2011, 04:30 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by machoo View Post
1. Frame rate
Damage models
Flight models
4. Graphics
Exactly, i can't really put FPS alone on top of everything else. The extra gameplay mechanics and tons of little details are also very important for me and probably a big part of the processing load (like defensive gun rotation being dependent on airflow/slipstream and yes, it says so in the manual) and will be the icing on the cake, along with the new multiplayer options.

I won't be happy to run this at a visual quality lower than my IL2 installation but as long as i can count on them to patch and optimize it i will, because i'm surely not giving up on the first chance to experience a more realistic operating pilot workload in a WW2 combat sim: i'll turn everything to low and focus on learning to fly the first few weeks.

In other words

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Originally Posted by Space Communist View Post
I agree that framerate is important, I find stutters rather annoying. However, framerate increases almost always come with further development and better hardware. It's something that will evolve and change.

If on the other hand the engine is very limited from the beginning in order to ensure high famerate, like say, Wings of Prey, It is not likely that the game will improve significantly with further development.

So, looking long term, framerate is not important since it is a very solvable issue.
...i wouldn't say it's not important, but yes, given time it's much easier to solve than having to rework all the flight models, damage calculations and systems modeling, especially after a couple of expansions when the flyables will be much more.

All i want initially is a steady 30 FPS on medium-low settings after the first couple of patches, everything above that is just a bonus.

This is a game about flying aircraft, so i'm glad they focused on modeling that first and foremost. The rest will come with time and i have no problem waiting for it, as long as there's the ability (financial,etc) and commitment to work on and improve the other aspects, along with the hardware advances we'll see in the future.

On the other hand, i'm not going to judge anyone for feeling otherwise. I disliked some things about RoF too, the popular feeling and priorities among its fans were much different than mine, i didn't buy it, end of story.

I'm not going to spend time forcing people to swallow my opinions and to be honest, the "buy it now or the genre dies" mindset is not only polarizing the community, it's also getting people with doubts mad enough in order to stick to their guns and really not buy it.

My level headed assessment is that

a) the game will be excellent given some time and some support, fixing the show-stopping issues and letting the new groundbreaking features come to light, but

b) it definitely needs some major fixing, it's not wrong to admit so and it's definitely not making the patches come any faster if i threaten people that it will fail if they don't buy it in its current, admittedly problematic state.

Some people are fine with being testers and some not, some people like a few features enough that they'll sacrifice other things in order to experience them and some won't. I say let each one decide for themselves, it will all even out in the long run
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  #6  
Old 03-28-2011, 04:36 AM
Heliocon Heliocon is offline
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FPS is king, otherwise we would just stare at a picture, or play a smooth game of shooting red and blue squares flying around.

There has to be a balance between graphics and performance, unfortunetly atm we seem to be lacking both to an extent
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  #7  
Old 03-28-2011, 06:40 AM
machoo
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Wait till you guys get stutters when playing online. Everything is in real time , you will be screwed.
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  #8  
Old 03-28-2011, 01:41 AM
MugiSNK MugiSNK is offline
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Originally Posted by mazex View Post
+1

But with this "cummunity" I'm very pessimistic about that happening which is EXTREMELY sad. We finally get the only serious new WWII sim released in years (and for years to come if not the RoF bunch goes WWII). And what happens? Every week a new problem starts a mass psychosis here and half of the "community" threatens to cancel their pre orders... Colors, lack of multi threading, lack of x64 exe, no german campaign (but there was one), Steam, Published by Ubisoft, No dynamic campaign, bad fps due to epilepsy filter (which I really think is a minor reason for the bad fps) etc. Every week a new thread with threats and the facts are in most cases rumors that have been circulated after some vague comments on the Russian forums.

I'm starting to loose hope i the human race after all this crap actually...
Yeah I don't know what the issues are. I'm lost.
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  #9  
Old 03-28-2011, 02:11 AM
SacaSoh SacaSoh is offline
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So the fps issue is down on the list, huh?
How are you suppose to dogfight with this slide-show going on?
Should I buy the game, shelf it and hope that maybe someday they make it playable?
+1

And should i spend more $$$ upgrading my "low-end HD6870" because of a bad optimized game?
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