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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-27-2011, 06:01 PM
MD_Titus MD_Titus is offline
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Posts: 493
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Quote:
Originally Posted by Tree_UK View Post
FPS in CLOD is an issue no matter what setting are applied.
played the game yet?

i don't expect to play rof at all it's highest settings and get great frames, my computer simply isn't up to that. similarly i don't expect to be able to with CoD. but of course, with il2 everything is maxed and it's smooth and fast. you fiddle with the game settings to make it run smoothly. we're not playing on xboxes after all.

settings make a difference to performance, simple as that.
Quote:
Originally Posted by Space Communist View Post
I agree that framerate is important, I find stutters rather annoying. However, framerate increases almost always come with further development and better hardware. It's something that will evolve and change.

If on the other hand the engine is very limited from the beginning in order to ensure high famerate, like say, Wings of Prey, It is not likely that the game will improve significantly with further development.

So, looking long term, framerate is not important since it is a very solvable issue.
+1
this is absolute gold dust - someone thinking ahead by more than 2 weeks.


ftr
1. fidelity of models - flight, damage, weapon
2. smoothness and consistency of fps
3. good number of planes in the sky
4. graphics
5. sound
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Old 03-27-2011, 06:28 PM
Storm of When Storm of When is offline
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Default I`ve been playing this all day

My rig is middle of the road, but according to the published req`d specs should have been capable of playing this.

4gb RAM
3.5ghz quad core Phenom
4870x2
on a 21" CRT at the 1280x?x32 settings.
Win7 64bit

In the game I set everything at mid/low settings and disabled the AA and the grass and road options. This set up gets you ..... plane externals that are not as good as UP2.01 and scanning with ctrl F2 I saw Hurricanes that looked like they`d fell straight out of the original Microsoft WW2 flight sim from 10 years ago, no spinners and as blocky as you`ll ever see. Get anywhere near land and you`ll halve your framerate, get anywhere near a major town or worse a city and you are down to single figures. I did enter the text to disable the Epi filter as well, but there was still no prop in the cockpit view (so i`m unsure if that had any effect).

My FF2 did not force feedback (may be a missed option)
My quad core was only running on one core, this was released on Friday as a cutting edge game but appears to not support multi-cores, dunno??.
And X-Fire not working as well (previously stated as not working I know).

So just what is going on here, I can`t help feeling disappointed and if you could see what i`m playing i`ve no doubt you`d agree. IL2 or IL2 with UP2.01 is currently superior to this, the only saving grace i`ve seen are the cockpits which are superb.


Ps I do play RoF at nearly max settings and I average 40 fps with my rig.

Last edited by Storm of When; 03-27-2011 at 06:31 PM.
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