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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-27-2011, 10:15 AM
Bryan21cag Bryan21cag is offline
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The like i said even with everything turned all the way up it really seemed like it would have been very smooth i would say close to 50fps maybe more except there was the very distinct pause like every 5 sec or so which i am gathering is what that filter does, or its due to the crossfire.

i tried turning the graphics completely down to minimum and it was the same thing very smooth with the pause every 5 sec or so.

lol I have no idea hot to disable one card if it is simple walk me through it and I will test it out.
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  #2  
Old 03-27-2011, 10:30 AM
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Mysticpuma Mysticpuma is offline
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Well your 5-second stutter seemed to trigger a bell for me from the old IL2 engine. I found this an wonder if it could be related?

http://forums.ubi.com/eve/forums/a/t...5/m/4821066766
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Old 03-27-2011, 10:44 AM
Bryan21cag Bryan21cag is offline
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Quote:
Originally Posted by Mysticpuma View Post
Well your 5-second stutter seemed to trigger a bell for me from the old IL2 engine. I found this an wonder if it could be related?

http://forums.ubi.com/eve/forums/a/t...5/m/4821066766

hmm so if im reading that rite it was the water not the clouds that was causing the issue. I will try turning off the water the next time I run it.

I was also hoping that someone would clue me in as to how i disable one video card to see what that does as well this has also got to have something to do with the weird visual effects.
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Old 03-27-2011, 10:43 AM
adonys adonys is offline
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Originally Posted by Bryan21cag View Post
The like i said even with everything turned all the way up it really seemed like it would have been very smooth i would say close to 50fps maybe more except there was the very distinct pause like every 5 sec or so which i am gathering is what that filter does, or its due to the crossfire.

i tried turning the graphics completely down to minimum and it was the same thing very smooth with the pause every 5 sec or so.

lol I have no idea hot to disable one card if it is simple walk me through it and I will test it out.
Are you sure you are on the best settings? because, unlike usual, it seems that in IL2 CoD thebest settings are up the list, and lowest ones (низкий) are at the bottom.

Try to switch the general settings, it has a list with 5 positions in it. Pick the extremes, and have a look at the right part of the detailed settings, and see which of them have the three checkboxes actully chcked - that's the highest setting for IL2 CoD.
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Old 03-27-2011, 10:50 AM
Bryan21cag Bryan21cag is offline
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Are you sure you are on the best settings? because, unlike usual, it seems that in IL2 CoD thebest settings are up the list, and lowest ones (низкий) are at the bottom.

Try to switch the general settings, it has a list with 5 positions in it. Pick the extremes, and have a look at the right part of the detailed settings, and see which of them have the three checkboxes actully chcked - that's the highest setting for IL2 CoD.
yup lol figured this out the hard way the worst settings are at the top of the lists and the best at the bottom. tried with both and with anti aliasing at 0 and at 8 made no noticeable difference with the fps it was still very smooth and probably around 50fps with max and more at minimum but that 1-2 second pause about every 5 seconds was still there on both settings as well as a lot of strange goings on with the rendering of just about anything that was farther away then 100 feet from the plane.
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Old 03-27-2011, 11:11 AM
adonys adonys is offline
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As far as I saw, the stutters might be caused by sounds/effects.

Disable all sounds (from config file), and give it another go. Then try again without/lowest effects.

Now, if this proves right (as it seemed to me when I've tried it yesterday, but I only have a crappy laptop in here in London, my computer monster sits at home in Bucharest), then this, corelated with what Oleg said about multicore/multithreading (that only the sounds are actually made on different threads), then it means we are in front of poor multi-threading programming (stutters caused by the main process waiting signal clearance from threads finishing their job).
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Old 03-27-2011, 11:58 AM
Bryan21cag Bryan21cag is offline
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Originally Posted by adonys View Post
As far as I saw, the stutters might be caused by sounds/effects.

Disable all sounds (from config file), and give it another go. Then try again without/lowest effects.

Now, if this proves right (as it seemed to me when I've tried it yesterday, but I only have a crappy laptop in here in London, my computer monster sits at home in Bucharest), then this, corelated with what Oleg said about multicore/multithreading (that only the sounds are actually made on different threads), then it means we are in front of poor multi-threading programming (stutters caused by the main process waiting signal clearance from threads finishing their job).
what exactly do i need to turn off in the sound section of the config file? i tried setting engine sound to 0 and it was still there in game?

PS i might have been incorrect at the amount of fps i was previously getting it turns out that over (water only) even with sounds running and everything maxed out i get almost flawless performance but the second there is any land rendering in site this drastically declines to the point that if i am over london even with everything turned completely down as far as it will go i still get plenty of tearing, clipping and lag.

I would like to try this once i have turned the sound off like you said and see if it makes a difference but as it stands the only place that i could dog fight would be over water. land is out completely as i cant go any lower on settings and it is still awful.

Last edited by Bryan21cag; 03-27-2011 at 12:04 PM.
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Old 03-27-2011, 12:15 PM
adonys adonys is offline
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try it from inside the game then, settings, audios section. uncheck both music and sound
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Old 03-27-2011, 12:17 PM
Bryan21cag Bryan21cag is offline
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Originally Posted by adonys View Post
try it from inside the game then, settings, audios section. uncheck both music and sound
done

all that goes away when i do this is the menu and ingame music as well as the radio chatter. the engine and gun sounds stay as well as the opening video sound.
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  #10  
Old 03-27-2011, 10:46 AM
Baron Baron is offline
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Quote:
Originally Posted by Bryan21cag View Post
The like i said even with everything turned all the way up it really seemed like it would have been very smooth i would say close to 50fps maybe more except there was the very distinct pause like every 5 sec or so which i am gathering is what that filter does, or its due to the crossfire.

i tried turning the graphics completely down to minimum and it was the same thing very smooth with the pause every 5 sec or so.

lol I have no idea hot to disable one card if it is simple walk me through it and I will test it out.

U have to disable the card in CCC.

Note that i assume this because thats what one do when running NVidia. There is a page in the control panel where u choose to run 1 or 2 card and choose also if CPU, GPU1 or GPU2 is suppose to run PhysX.


No reason why its any different in CCC/Crossfire (except for the PhysX part off course)

Last edited by Baron; 03-27-2011 at 10:49 AM.
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