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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Gameplay priority
1. AI 2. Historical accurate number planes in sky 3. Flight model 4. Frame rate 5. Sound 6. Graphics 7. Damage model |
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#2
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To me the top ones priorities:
1. Online play 0. Historical accuracy |
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#3
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Good one - I was thinking mostly of online play but I guess 1 & 2 are important for that too.
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#4
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1. Immersion
2. Everything else |
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#5
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1. Having the game published
2. Developers support for the next year to solve bugs, with regular patches 3. Developers team survival for many years, to expand the series 5. Open game architecture to allow third party and community add-ons 4. All the rest will come (fps, DM etc.) Cheers, Insuber |
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#6
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Quote:
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#7
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1. Flight Models (meaning - is this a simulator or just a "game"?)
2. Multiply 3. Historical Accuracy 4. Damage Models 5. Immersion 6. AI 7. Sounds 8. Graphics 9. Frame rates |
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#8
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Yes, that's what Flight Model means to me anyway. Can you explain why FPS is bottom of your list? E.g. what use is photo-realistic graphics if you only get 10 FPS and can't play that way?
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#9
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sound like you guys are going to get dissapointed then.
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#10
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Even if this is true initially it will be patched and then be much better than IL-2. I prefer this to it never coming out at all.
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