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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well, for now you can look at the official 1C vids and compare to what guys from russian are putting out now. The performance difference seems huge imo. Also, the filter is not a rumor. Luther is the one who told us about it in the first place. |
#2
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well if lets say this problem happened with 1946, the devs would take a known performance benchmark ( ie black death) run it with and without filter, give us screenshots and framerates (say on a mid spec machine) so we can make informed judgements - so why cant they do that here - so we know what the issue is - if its a deal breaker or not? Too many variables with all the vids on you tube - you are not comparing apples with apples. I would like to see some real examples - directly comparable. It's not too much to ask, maybe 30 minutes or an hours work. If we don't see it, then maybe there is a problem they dont want to show, but I'd rather see it and understand if it will be a quick fix or not. Unless it is totally fubar I'm still buying it as I believe any problems will be fixed (been flying il2 since 2001) - but I just want information. Lack of information creates a vacuum where rumours and ill informed comment will kill this game... just my 2 pence(cents for the us guys) worth.
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#3
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http://forum.1cpublishing.eu/showthread.php?t=19487
Look at these videos that Nike-it posted with the retard filter in place. He has high end machine. If you read that thread carefully, he implies that his machine or a very similar machine was used for the 1C official company vidoes. I think you will find a huge performance difference. For me, it is enough to say something has to change. The retard filter has got to go. Avg. 30 fps on a high end machine with mid-low settings??? Not good enough. Not good enough at all imho. |
#4
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#5
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He gives the fps numbers in the thread. After you watch those, go here
then tell me you don't see one hell of a difference. No numbers needed really. ![]() |
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