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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I am in the nursing profession & have a special interst in this topic.
Luthier reports the game caused "wide-scale epilepsy failures when tested". This suggests a high incidence of photosensitive epilepsy (PSE) was encoutered amongst game beta-testers. In contrast, the incidence of PSE across Great Britain has been reported to be about 1.1 per 100,000 persons (0.0011%) [Quirk et.al. 1995]. The decision to impliment an "epilepsy filter" is presumably based upon Luthier's anecdotal observations, rather than the scientific evidence. The low incidence of PSE in the community does not seem to justify such a decision. References J. A. Quirk, D. R. Fish, S. J. M. Smith, J. W. A. S. Sander, S. D. Shorvon and P. J. Allen, Incidence of photosensitive epilepsy: a prospective national study. Electroencephalography and Clinical Neurophysiology Volume 95, Issue 4, October 1995, Pages 260-267 Last edited by salmo; 03-26-2011 at 04:40 AM. |
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#2
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I think it's a automated testing tool that is used, rather than incidents in the beta program. It's used in TV/games production to measure contrast changes and 'score' the result for problems or susceptibility.
Also, saying 'I don't have epilepsy, so why bother' is missing the point of the guideline, in that it was introduced after video games caused seizures in people who didn't previously show any symptom. PS Not saying I agree with the use of this 'filter' but just trying to help with actual info. Quote:
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#3
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Well in that case I dont see what all the fuss is about, Just advertise it as: "IL-2 Cliffs of Dover, comes with free epilepsy tester for you and your whole family at no extra cost!" They really are dumb at ubi marketing, sheeesh. |
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#4
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dont worry about epilepsy for me... if i can at some point get rid of it in some way, i will turn this epilepsy protection off. Bring on thebangs and lightnings, shockwaves and hazardeous flashes...
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#5
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Well good thing that you clarified. Looking forward to seeing the game being improved.
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#6
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I hate to say this, but that is actually rather fascinating. I wonder if this may end up being one of the long therm limitations of high levels of realism in computer games?
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#7
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I guessed there must be more to the story than it appeared from first posts. Will abstain from writing further arboreal posts and patiently await for the 31. March.
Hope you solve the issue. |
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#8
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Thx for the information. I must say this is what you get in a world obsessed with health and safety, how many people with Epilepsy play flight sims and how many will play CoD....not many i`m guessing and for this small percentage of the community we all have to pay with no X-Fire or SLi, and lower framerates.
I`m diabetic so when i`m playing football I do so knowing i`ve got to eat a load of sugary stuff before I start playing it`s called common sense where i`m from, so if your unfortunate and suffer from epilepsy a flight sim with massive amounts of glints and flashes probably ain`t the greatest choice of game, i`m all for the option to enable by default an anti-epilepsy tool, with the option to turn it off for the people without. Placing these limitations on everyone is a major error, i`ll wait till it`s sorted before placing my order, i`ve cancelled the current one. Maybe more info on the effects and frame loss rates would be a good move?/ |
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#9
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So you're from MARS?! Or maybe, the past... |
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#10
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And that's the way to go. All today's soft needs some sort of "agreeing upon" in order to use it. Put ME back in charge of choosing my poison.
Last edited by nynek; 03-25-2011 at 06:11 PM. |
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