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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well, will there be Maddox Games if Oleg 'quits'? I'm not thinking about sequels, there are bugs to crush (evident even on newest videos, although they don't show much), and there are tons of features that are supposedly 'almost finished'. I'm sure we won't get much of that if only the skeleton crew remains, or not even that...
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#2
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i wonder what olegs statement will mean for cod!
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#3
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We all wonder this i think.
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#4
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I firmly believe that Oleg is the only one that can deliver us the next generation of flight sims, and Im talking about kicking the Flight Simulator hegemony out of the way for a new milestone with accurate physics and ATC and terrain simulation.
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#5
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Quote:
Without Oleg I see no chance CoD could take the place of IL2 in the future. Quote:
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop. Read the above. Quote:
According to a survey of march 2011, Switzerland has the highest rate of Mac internet users, 17.x%, the rest of western Europa pretty close to that number - growing fast. So, on the one hand they are still a minority, but more interesting is the question; who are those people? Most converts switched because the think the MSOS are instable and attract viruses. True? No, it's always the users fault. Don't delete files you don't know what they do, don't click yes on pop-ups on porn sites - in short they have no clue of IT. What Apple does is deliver an idiot proof OS, of course this comes with less options when you look a software variety. Everything must be checked by apple first and so on. Now, a decent flight sim comes with several dozens or even hundreds of different commands - this is the kind of software you can scare the average Apple user up a tree. Games for apple sure have a bright future, as long as they less demanding, say "console stile". This theory also backed up by the fact most Apple user prefer mobile devices - while a serious flight sim requires a powerful system and and bulky peripherals; those are requirements which don't go well together. It's obvious the future of flight sims is locked to pcs, the only questions is: how big is this market share? Last edited by swiss; 03-23-2011 at 04:07 PM. Reason: addressee changed |
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#6
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I'm tired of hearing the "how small is the flight simulator market" argument.
Why is it small? There are thousands, or better say millions of people who are interested in flight simulators, therefore it can't be a small market. It might be small, if your target is to sell 10 or 100 million copies of software, but if that's the target then I'm sad that we're still discussing this subject. All in all, the market is quite big, especially for small companies like Maddox Games and I'm pretty sure that unless they've signed a really bad contract with publishers, Oleg Maddox (and I guess Ilya Shevchenko as well) will get filled with money enough to spend their time in vacations for many-many years. |
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#7
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well i hope its not true.
He should try the digital publishing on his own without F...king(ubi), i am sure he could earn a fortune. SOmething like ED, they left ubisoft and did right. |
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#8
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Quote:
It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc. It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad) I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing. Last edited by zauii; 03-23-2011 at 02:57 PM. |
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#9
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Cheers, Insuber |
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#10
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I hope that Oleg & Luthier will clear up the future of Cliffs on the Friday update. There is too much pessimistic speculation going on
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