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IL-2 Sturmovik The famous combat flight simulator. |
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ROFLOL - WIN!
I love your logic, Tree: Eat xxxx, thousands of flies can't be wrong! LOL - sorry, but two people posting the same non-sense doesn't form a "common sense". Last edited by KG26_Alpha; 03-20-2011 at 10:22 PM. |
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You lot are like 12 year old kids. Can't you accept that certain people have certain opinions? Unless you have nothing better to do with you lives, stop wasting your time arguing, please, it's getting really boring now.
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![]() -Also the point made about the graphics options is valid. It all could be worked into their general settings, but that would mean big jumps from dx9 - dx10 because if you cant tweak shadow and lighting settings/features that means you have a big performance gap which is bad... But its worse that it doesnt have the setting their at all... Last edited by Heliocon; 03-20-2011 at 09:18 PM. |
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And it is very possible that the control pannels are also from a Beta version excluding many "hidden" features available in future updates... And yes Oleg implemented some DX11 features but was disapointed by the results...So he's holding back for now... To conclude my taughts, I would say that we are soooooooooooooo speculating about sooooooooooooo many aspects of COD that , though it is interesting to see how some of us forsee this project, as the maker of this video said, we will probably all be very happy with COD at release, and even more happier in few months from now... SAlute ! |
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slightly less rare sense?
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#8
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You seem to be getting overly wound up about this. Oleg did not make DirectX 11, it's a Microsoft product. He does not have any control over it. Oleg has stated that in the development of CoD that DirectX 11 is unstable. All he can do is submit a bug report and inform them of the issues experienced and leave it up to Microsoft to fix up their mess. In a consumer application like this, stability is the key issue to most people. Just look at the Beta process over at DCS or ROF, (who also by the way dropped DirectX 11 development until it becomes more stable!). Moaning and complaining and calling people liars is just not conducive to a happy community and frankly life is just too short. If you don’t think we’ll get value for money and an up to date product, find a Combat Flight Sim that suits your needs. There must be plenty of DirectX 11 ones out there. Cheers! |
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But then put everything in context here: Look at the video made out of Beta, played with average gear, medium settings and shadows off..... some shots are already photorealistic...not all, but some are... Now...Take COD at release as a more tweaked developpement stage: full detail, full AA, full anything that is available now, and then...120 aircrafts over London with explosions and smoke...So ?..Yes..In its actual state and in that context, this COD engine will put ANY 2011 super-computer ( ![]() That is why, for a while, until much faster rigs become affordable, the engine does'nt need to be so much more hi-tech to be graphically photorealistic...And that is why it was built to be upgradable.... And remember, Oleg did put DX11 features in COD, but they were to unstable and he decided to remove those features for the moment... SAlute ! Last edited by kalimba; 03-21-2011 at 02:15 AM. |
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You know, there are other limits that DX11 to push. Just because DX11 may or may not be included does not mean that the sim does not push technical limits. Accusing people of being liars is rather bad form.
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