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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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So, the only reason the tracers look like lasers is that George Lucas decided this was how a laser shot would look, if you could see one?
This whole debate is an incredible waste of time. binky9 |
#2
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So George Lucas decided to use the cool flight mechanics and tracers from wwii combat footage, just replace the background with space and the corsairs with x-wings / zeros with tie-fighters -> voilá: a cool spacefight!
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#3
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And to think we don't even have the Fw 190 yet...
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#4
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Yeah! that will open a whole new area of misconduct and rants.
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#5
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Hey hey dont get ahead of yourselves now... Before any of that happens we will surely be buried in 'the 109/spit is porked' and or 'the 109/spit is overmodeled' threads...
Im building my whine-raid shelter as we speak! |
#6
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"So George Lucas decided to use the cool flight mechanics and tracers from wwii combat footage, just replace the background with space and the corsairs with x-wings / zeros with tie-fighters -> voilá: a cool spacefight!"
So, Lucas copied WWII tracers in StarWars, CoD is set in WWII, ergo, the tracers in CoD look right? Still, a waste of time. binky9 |
#7
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A tracer we see, is a point of light at the end of a bullet, but as our eyes have their own "frame rate", they appear as streaks of certain length. Like twirling sparklers in a circle. So Lucas used streaks, as they are more exciting. |
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