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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 03-11-2011, 01:40 PM
ckdamascus ckdamascus is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by Fatt_Shade View Post
Hello to all Kb -TL, AP, CW players i hope you enjoy this great series as much as i do
As stated in title, since i updated to 1.31 patch i got problem with Onslaught skill, and distribution bonus adrenaline to orc troops, it`s not working. I got it on 2 lvl, and 2 otc units in army, but on begining of battles none get adrenaline. I tried Adrenaline skill, and that work random orc`s get it, but with Onslaught something is wrong.
I found in sesion\orcs\orcs.kfc\skills.lua in that file there is string :

function skill_rush(name,level)
local bonus = skill_power(name,2,level-1)
if level >1 then bonus=bonus-skill_power(name,2,level-2) end
local cur_rage=Logic.hero_lu_item("rage","limit")
Logic.hero_lu_item("rage","limit",cur_rage+bonus)
return true
end

which define bonus initiative, and rage from that skill, but i`m missing part local_bonus2 . . . for defining adrenaline distribution to orc troops in army. In eng_skills.lng i found description for functioning of this skill, but in skills.lua for distributing adrenaline on start of battles is missing.
Does anyone have idea what is problem here, and how to fix it ?
I'm not sure either. If you are certain it worked before, you can pull up the old script files and compare, right?

I wasn't sure if the new patches broke it or not, I did notice Onslaught seemed to 'randomly' give adrenline even though it should be an even distribution.

I think ultimately it ended up being random even though the description clearly states it will statically distribute it to all orcs.

I agree it is a bug though.
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