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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Steam poll
Yes I have and like using Steam 256 54.47%
Yes I have and dont like using Steam 67 14.26%
No I do not have Steam but will for CoD 52 11.06%
No I do not have Steam and will not for CoD 95 20.21%
Voters: 470. You may not vote on this poll

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  #1  
Old 03-09-2011, 11:48 AM
leggit leggit is offline
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Originally Posted by Erkki View Post
How many examples has Il-2 sold? Have a guess? Granted, some lost souls used Ubi lobby and some even Xfire, but guess how many unique users HL has?

Vast majority plays single player or max single player + occasionally LAN/private server with a few friends.

They dont need Steam's "awesome multiplayer matchmaking and anti cheat VAC, player ranking" etc etc.
Oleg is protecting nearly 10 years work...i'm 100% behind his decision to use steam...like it or not gaming on the pc has moved on because of piracy.. If you don't like using steam well thats just tough.. the poll would indicate that most people are happy with the idea. stop crying.
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Old 03-09-2011, 11:50 AM
Erkki Erkki is offline
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Originally Posted by leggit View Post
Oleg is protecting nearly 10 years work...i'm 100% behind his decision to use steam...like it or not gaming on the pc has moved on because of piracy.. If you don't like using steam well thats just tough.. the poll would indicate that most people are happy with the idea. stop crying.
Who is crying? Did you read my post?

3rd time on 3 different places I have said that I will not use it if I need to run Steam to start the game, offline or online mode. It always gets "misunderstood". I dont mind validating via Steam or having an option to play multiplayer with it.
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Old 03-09-2011, 12:01 PM
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TheGrunch TheGrunch is offline
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Originally Posted by Erkki View Post
Who is crying? Did you read my post?

3rd time on 3 different places I have said that I will not use it if I need to run Steam to start the game, offline or online mode. It always gets "misunderstood". I dont mind validating via Steam or having an option to play multiplayer with it.
Steam runs in the background (I think), but you can simply create a desktop shortcut to the game via Steam to start it, games end up in your Program Files/Valve/Steam/steamapps or something like that, you see.
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Old 03-09-2011, 12:46 PM
Davy TASB Davy TASB is offline
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Hated Steam when it came out but quite like it now.
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Old 03-09-2011, 01:26 PM
leggit leggit is offline
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Originally Posted by Erkki View Post
Who is crying? Did you read my post?

3rd time on 3 different places I have said that I will not use it if I need to run Steam to start the game, offline or online mode. It always gets "misunderstood". I dont mind validating via Steam or having an option to play multiplayer with it.

you've made the same point 3 times but your not crying?...right.
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Old 03-09-2011, 03:40 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by leggit View Post
Oleg is protecting nearly 10 years work...i'm 100% behind his decision to use steam...like it or not gaming on the pc has moved on because of piracy.. If you don't like using steam well thats just tough.. the poll would indicate that most people are happy with the idea. stop crying.
It's not about piracy, we already have Solidshield DRM for that.
I would guess it's about cheap advertising (which is just fine) if the game was sold on Steam, but it's not.
It's not about multiplayer either, since Oleg Maddox said himself that it will be possible to use 3rd party server browsing tools like hypperlobby.

It's also been mentioned by a developer at some point during the last few months that they were working on integrating the multiplayer features "as per the request of the publisher". They just didn't say which publisher, some say this publisher is Ubi, some say it's 1C but in any case Maddox Games is neither of the two: it's a gaming studio that's working under 1C (a publisher) and publishing under Ubi in the west and 1C in the east.

So, the bottom line is that it's quite clear that Steam is not Oleg's decision but the publishers'.

Oh, and they also had to spent time to code this last minute integration of Steam, so arguments that "they went with Steam to save time on making their own server browser" are somewhat moot, especially when the rest of the netcode was something that the game was already capable of.

I don't have anything against people who like Steam or the platform itself but let's get over ourselves here for a bit, it's a publisher decision that's been forced on Oleg's team.

Best way to do things would be to have a Steam version for those who like it, sold through Steam with no additional DRM. The other versions would have the Solidshield DRM but no Steam integration. Everyone is happy, people are not boycotting the game, more sales, profit.

As it is now, both the pro-Steam and the against-Steam people are getting the short end of the stick: the "steamers" are forced to use a second DRM layer and the "non-steamers" have to also contend with two DRM layers and total lack of options in the whole matter.
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