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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Yeah, I ordered a joystick card from groovygamegear.com the other day. So I'm all set in the interface department. The question is really what kind of switches would I be able to use with the game. Sounds like everything needs to be momentary to mimic a keyboard button press and then immediately stop. Not great for realism, but workable.
Also, does anyone know if the game will be able to send data out of the game? I'm thinking of building some arduino servo gauges for airspeed and altitude. Thanks folks, looking forward to launch day ![]() |
#2
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Two of the cards I suggested come with software so you can tell the button or switch what to do according to what type of switch it is.
There are also alternative ways of manipulating a switch into performing multiple key strokes using software like "hot keys" for example. According to Mr. Oleg, as does the original IL2, CoD will eventually have DeviceLink or similar to be added in a future patch for gauge data output. Good luck. Last edited by Wiskey-Charlie; 03-07-2011 at 10:33 PM. |
#3
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Oh! I almost forgot.
Do we know if this will support free-track? My infrared wiimote freetrack system works great in other sims. Did Naturalpoint pay them off not to support any DIY solutions, so that they can retain their monopoly on the market? They have a history of that kind of crap... |
#4
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This is the big can of worms of a couple of weeks back (the current one is Steam). After tons and tons of posting and fighting between ourselves, the end result is that we have no idea yet if it will work with Freetrack
![]() I'd be interested to know as well, i had a TrackIR 4 Pro but it stopped working so i installed FT to use in the meantime before deciding if i'll get a new TrackIR camera or try to somehow repair it. |
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