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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-20-2011, 09:46 AM
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klem klem is offline
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+1 or maybe +16 on behalf of the Squad.
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  #2  
Old 02-20-2011, 11:26 AM
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As long as its not like RoF with its flakey 'master server'...
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Old 02-20-2011, 07:38 PM
Avala Avala is offline
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Quote:
Originally Posted by Tanner View Post
If this game does not come with an integrated server viewing and joining capacity and an integrated chat client, it will be an epic fail. Relying on HyperLobby or some such in this day and age, especially in comparison to all other PC titles that provided dedicated servers, is ridiculous. Time to come into new century, Maddox Games.
Actually, something like HyperLobby (and HyperLobby itself) is evolution from "in game" servers, and by far better and more easier and efficient. If there wasn't HypelLobby, IL2 wouldn't be played online so much so far, no mater how much some players think that there are players on other servers (and other types of servers). As I saw this "opinion" goes especially for Northern America . . .
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Old 02-20-2011, 08:08 PM
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Also usually the big individual severs on the Hyperlobby are very organized and very friendly. They have efficient staff members, accurate statts organized forums and I've never witnessed any real infighting especially in Warbirds of Prey. Any person who starts to raise a fuss complaining about some issue is scolded right away and told to discuss it in the forums not in the chat while flying online especially if a staff member is flying online at the time. This doesn't happen very often though.

Last edited by Richie; 02-20-2011 at 08:19 PM.
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Old 02-20-2011, 08:19 PM
zauii zauii is offline
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Quote:
Originally Posted by Avala View Post
Actually, something like HyperLobby (and HyperLobby itself) is evolution from "in game" servers, and by far better and more easier and efficient. If there wasn't HypelLobby, IL2 wouldn't be played online so much so far, no mater how much some players think that there are players on other servers (and other types of servers). As I saw this "opinion" goes especially for Northern America . . .
Sorry to burst your bubble but Hyperlobby is not in any way more efficient, easier or faster than launching the app and joining via a nicely designed GUI for serverbrowsing.
Its a n excellent app for IL2 and without it Il2-online wouldn't have survived as long as it did, but for the new one we'll hopefully get a more modern GUI.

The reason why Hyperlobby became so popular is exactly due to the reason you just said,
being that the original title lacked an in-game interface for server browsing and interactivity.
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Old 02-21-2011, 02:30 AM
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The original game had a browser, run by UBI, and it was awful. Clunky, ill-conceived and not reliable at all.
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Old 02-21-2011, 09:08 AM
Erkki Erkki is offline
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Plus it has the main chat & pager... Love or hate them.
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Old 02-21-2011, 09:48 AM
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Plus it has the main chat & pager... Love or hate them.
I met my current girlfriend in Hyperlobby chat, although I have never met her in the flesh, but apparently she's a model.
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Old 02-21-2011, 11:39 AM
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Quote:
Originally Posted by ElAurens View Post
The original game had a browser, run by UBI, and it was awful. Clunky, ill-conceived and not reliable at all.
Jeez, yeah, what a sack of ---- that was. Did they ever fix the problem with hosting from behind a router?
Hyperlobby was a breath of fresh air, and I'll be happy to go on using it if that's how it pans out.
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Old 02-22-2011, 09:16 PM
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I'm hoping, Oleg had the fore thought this time to give us a friendly GUI interface to use.

Something in the order of Server Commander/ Fbd but better.
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