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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-17-2011, 12:43 AM
SEE SEE is offline
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on a scale of 1 to 10 regards insults, character bashing, etc (that some of our forum threads diintegrate into), your reply rates a meagre 1.........finish that bottle of Scotch, I bloody would!
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  #2  
Old 02-17-2011, 12:52 AM
BadAim BadAim is offline
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In my experience those who admit to being w*****s rarely are, and those who mostly are rarely admit to anything, w*****s being what they are. Save some of the scotch for me.

Last edited by KG26_Alpha; 02-17-2011 at 09:41 AM. Reason: Foul languge
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  #3  
Old 02-17-2011, 01:57 PM
=PF=Coastie =PF=Coastie is offline
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Hey guys, I am sorry for the short quip earlier, But I was just floored at the response given and did not have time for an explanation. To me it was kind of like telling a guy who is looking for a Blue Mercedes to buy this Blue Yugo because they don't have any Blue Mercedes! As has been explained, it is usually a simple driver issue when there are problems like this and it can be fixed with various work arounds if a suitable driver is not available at the time.

I just hate someone giving extreme advice without knowing the full situation. It can lead to many other people flying this beautiful game in DX when it is not needed. You guys know how misinformation spreads around here.

Unfortunately, my inside contact (Terry Makedon) at ATI, has moved out of the driver department and is working elsewhere in ATI. So I hope we do not have any more backwards steps by the driver team!

SEE, If you need any further help, PM me and I will see what I can do. Flanker and Novotny are also very good helpers around here. I just do not get involved as much anymore due to lack of time.
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  #4  
Old 02-17-2011, 05:08 PM
meplay meplay is offline
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Hi Guys, i should have really explained more :/

I swapped a 4870 for my girlfriends 5770 and tried the 10.9 drivers on it but it was really bad so just put the latest drivers on, i also re installed my game from scratch and when i went to put my back up of my ini file in the game...well it looks like i deleted it :/ so tried it out from memory. I just wanted to make sure i had everything at there best settings.

Last time i read up about it was a long time ago, i think it was your posts actually Coastie on the ubi forums

Well the game runs ok, Thanks Guys
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  #5  
Old 02-17-2011, 05:18 PM
=PF=Coastie =PF=Coastie is offline
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Here are my current settings with a 5770: Keep in mind that I try to find the best possible fps with eye candy that is suitable for my taste. Some people will be happy with much higher eye candy and less fps. It is all up to your taste and preference.

My current ATI CCC settings are: 4x AA (Box), Aniso is set to App pref (I use in game aniso), Cat AI OFF, MipMap high quality, Vsynch always ON, AA mode is Super Sampling, NO Triple Buffer.

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=1
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=0
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.625
PolygonOffsetUnits=-1.0
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  #6  
Old 02-17-2011, 05:57 PM
meplay meplay is offline
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S! Coastie

That runs better now Thanks sir ...time to back online
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Old 02-18-2011, 02:57 PM
David603 David603 is offline
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Given all the experts here, I was wondering what might cause gunfire and explosions to reflect a strong blue light, instead of a weaker yellow one when running OpenGL on the ATI card in my new laptop? I have tried running under DirectX and the problem goes away, but I would like to run Perfect mode.

Also, any advice on why my framerate is roughly halved on switching from external to internal views? Its still playable (rarely dips below 20fps) but the difference is quite noticeable, especially when flying over cities or with clouds/large numbers of aircraft.
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  #8  
Old 02-17-2011, 05:45 PM
Kikuchiyo Kikuchiyo is offline
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Quote:
Originally Posted by =PF=Coastie View Post
I just hate someone giving extreme advice without knowing the full situation. It can lead to many other people flying this beautiful game in DX when it is not needed. You guys know how misinformation spreads around here.
I would hardly call it extreme advice. I wasn't incorrect in my advice, but I now know that there are solutions that let the game look prettier even if they are more time consuming. Never imagined that helping someone out would get so many personal attacks and over exaggerations thrown at me. As an aside I can up the pretty of my game too. Thanks for the advice, but next time don't over react so much.
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