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| Technical threads All discussions about technical issues |
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#1
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Like this?
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#2
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My only complaint is that they look too white and too bright.So Im pretty sure that's gonna be fixed soon after release,maybe by the devs or maybe by a modder.
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#3
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Isn't that the main logic behind tracers?
Hopefully not by a modder.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#4
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I just watched several videos of tracers shot at night and during the day.At night they do look almost exactly as the videos we have seen already from the game.But during the day they look shorter and obviously not so bright.But I havent seen a white tracer, most are orange.Maybe during the war they were white??I really dont know.
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#5
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A camera's shutter speed is from 1/100 up to 1/2500-3000 in daylight. Animations start working for a human eye after 1/25.
edit: afaik the tracers appear white in guncams(colour ones...) because especially old films are very sensitive to IR light. The tracers simply burn through. You can find some US kamikaze-footage taken in the dawn/sunset and even night, you can see the full spectrum of the tracers in them. I thought both sides used mainly red, like in il2, for rifle cal rounds. Last edited by Erkki; 02-14-2011 at 01:20 PM. |
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#6
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Shame on me!!!Ok thats through a camera.The human eye works in a similar way,during the day the tracers should appear shorter.
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#7
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I dont think the "shutter speed" improves.
But yeah, in dark enough all light "burns in" your eye for some time... But it didnt happen, to me, with the tracers. Wasnt all pitch black though, but the perfectly clear star sky(edit, all 3 times actually). The tracers are bright but not that bright, and they're gone quick anyways. |
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#8
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Yep, Kraken, exactly like this, what I see here looks perfect to me. |
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#9
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Definitely.
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#10
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it really doesn't matter what any of us think about the tracers in the vids (bad or good), as they are both beta leaks... and dont represent the final build.
In case any of you missed it.... Quote:
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