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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-09-2011, 09:10 PM
ImpalerNL ImpalerNL is offline
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Quote:
Originally Posted by PE_Tihi View Post
I would be repeating myself if I answer- please see my other posts here.

If you cant find any difference in the stability between the planes you mention and the new Spit, than you probably haven't been flying here long enough.
Because i dont fly enough i cant notice difference between aircraft?
Ive been flying il2 for 5 years. The spitfire already outclimbs and outturns the LW fighters, but you dont agree with a bit more lively FM?

Last edited by ImpalerNL; 02-09-2011 at 09:18 PM.
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  #2  
Old 02-09-2011, 09:36 PM
Hawker17 Hawker17 is offline
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I agree with PE_Tihi, the Spit has become a very nervous instable platform, in constant need of elevator trim.

In no way realistic. It was generally only needed to trim elevator during cruise.

I'm sure this will be solved in future. The Sputterfire will be a Spitfire again.
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  #3  
Old 02-09-2011, 11:30 PM
PE_Tihi PE_Tihi is offline
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Quote:
Originally Posted by ImpalerNL View Post
Because i dont fly enough i cant notice difference between aircraft?
Ive been flying il2 for 5 years. The spitfire already outclimbs and outturns the LW fighters, but you dont agree with a bit more lively FM?
Well obviously you haven't flown it enough. Try flying some years more, maybe you ll notice it then.

Spit always outturned the LW fighters. Outclimbing LW? Stay away from 25Lbs Servers like I do.

Lively FM? Joker, arent you?
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  #4  
Old 02-10-2011, 07:50 AM
JtD JtD is offline
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Fly 400 km/h IAS at 1000m alt. Trim the aircraft for level flight. Shortly apply rudder for 15° of slip and release. Try with a Spitfire of your choice, a Fw 190, an F6F and a P-51.

How often does each plane go back and forth before it stops oscillating?
How large is the first amplitude to the other side for each plane?
How much time is needed for each plane to settle back to a steady condition?

Do that and you'll see that the Spitfire is just as stable as other planes, it simply has more effective controls. It is possible to compensate for that with a proper joystick set-up or simply by being less ham-fisted.
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  #5  
Old 02-10-2011, 04:53 PM
PE_Tihi PE_Tihi is offline
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Originally Posted by JtD View Post
Fly 400 km/h IAS at 1000m alt. Trim the aircraft for level flight. Shortly apply rudder for 15° of slip and release. Try with a Spitfire of your choice, a Fw 190, an F6F and a P-51.

How often does each plane go back and forth before it stops oscillating?
How large is the first amplitude to the other side for each plane?
How much time is needed for each plane to settle back to a steady condition?

Do that and you'll see that the Spitfire is just as stable as other planes, it simply has more effective controls. It is possible to compensate for that with a proper joystick set-up or simply by being less ham-fisted.
You been testing the thing a bit wrongly, my dear. Wouldn't you expect the damping to be stronger and work faster at high speeds, hmm? So why did you test at 400 km/h, ehh?

Point the planes nose vertically upwards, and wait till the speed drops to about 100 kmh, then and kick the rudder to help the nose start falling down. Then tell me later will it fall. Let the plane climb further (you ll have no other choice, anyway) to zero speed. Then later, if you still feel like it, tell me how did your hammerhead look like? Now try the same with any other plane, or the 409 spit, for a comparison.

Call me ham-fisted, huh? A good pal of mine, called ham, could hit at 700 m almost at will and any deflection His flying was not worse. Well, it is from him that I learned most, so i may even be a bit ham-fisted, too, but I think you wouldnt find it that agreeable, flying for my opponents

Last edited by PE_Tihi; 02-10-2011 at 05:08 PM.
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  #6  
Old 02-10-2011, 05:29 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Who said, that Spitfires will stay the only types with reviewed FM?
So pls stop listing planes, 'that has this and that wrong'...! There is no connection to them.

BTW: My personnel hit counter in Spits shows better results now than before with 4.09m.
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  #7  
Old 02-10-2011, 07:03 PM
JtD JtD is offline
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Originally Posted by EJGr.Ost_Caspar View Post
BTW: My personnel hit counter in Spits shows better results now than before with 4.09m.
Mine's unchanged.
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  #8  
Old 02-10-2011, 08:31 PM
PE_Tihi PE_Tihi is offline
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Quote:
Originally Posted by JtD View Post
Originally Posted by EJGr.Ost_Caspar
BTW: My personnel hit counter in Spits shows better results now than before with 4.09m.

JtD: Mine's unchanged.
Well the thing s certainly good for spray and pray; and if you after the masses of enemy personnel.. certainly As for the arithmetic, it has got a number that doesn't change when halved

Last edited by PE_Tihi; 02-10-2011 at 08:34 PM.
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  #9  
Old 02-10-2011, 07:37 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Who said, that Spitfires will stay the only types with reviewed FM?
Cool!

Fafnir_6
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  #10  
Old 02-10-2011, 08:40 PM
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Birdflu Birdflu is offline
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I agree!!
Spit its much better on turns if you set propally the joystick.
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