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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-08-2011, 04:17 AM
Waffenator Waffenator is offline
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How many cores will the game support?
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  #2  
Old 02-08-2011, 09:23 PM
kendo65 kendo65 is offline
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Originally Posted by Waffenator View Post
How many cores will the game support?
Just the HARD-CORE ...

Sorry...smart money is that a quad core will be a worthwhile investment - judging by the recommended specs.

Doubt if more than that will be worthwhile.

Last edited by kendo65; 02-08-2011 at 09:26 PM.
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  #3  
Old 02-08-2011, 11:14 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Triggaaar View Post
So if this activation code is stored, is it checked each time you start the game? ie, you don't go online each time you load the game, but your game checks that you have an activation code and that it matches your PC? I assume not, that would mean your game would stop working any time you made a change to your hardware. So what does it do?
I think it's quite close to what you say.

Granted, i only gave the .pdf document a brief look, but they did mention that the activation code is a variable dependent on your PC specs.

How restrictive is that? Well, it depends on your upgrade habits and what kind of specs it tracks.

For example, i don't expect the majority of people (bar the hardware enthusiasts) to do more than one major upgrade per year, so if it only checks the OS type, CPU, GPU and motherboard models then i would probably not have have to reactivate for months or even a year.

If however it checks other components that a lot of people change on a more frequent basis, either as a cheap mini-upgrade or due to hardware failures, it could prove a bit problematic. For example, it would be over the top to include the type of RAM sticks, hard drives or optical drives into the calculation of the hash file, since connecting an external drive would suddenly register as a different hardware configuration with a different hash value: the DRM might think it's installed on a different PC and lock you out until you reactivate.

I think that's the main reason they look up the hardware, instead of limiting your amount of installations flat out, they are trying to limit the amount of different PCs you can install on.

I still consider DRM of most kinds a failed approach because they are restrictive to the legitimate user while at the same time being ineffective in combating piracy, so i would prefer the ordinary copy protection on the disk that takes about an equal amount of time to get bypassed but doesn't deprive me the use of something i paid for. That being said, compared to other DRM implementations this tages system looks like a marked improvement.

For me, the main advantages over other kinds of DMR are:
a) It works offline once you activate.

b) You can activate on a non-connected PC without having to carry the whole case with you.
The pdf manual states that you can generate the initial hash file on your gaming PC, copy that file to a thumbdrive and take it to a place with internet access to complete the activation from there.
If i understood correctly the process goes like this:
start installer and input your product key/DVD-key->after the installation completes the DRM checks your PC specs and outputs a hash file->hash file gets uploaded to tages-> tages provides you with the activation code.
So, it's possible to create the hash file on your gaming PC (that's the one you want it to match since here is where you'll be running the sim) but upload it to tages from another location to receive the activation code.

In the automatic activation mode it does this all on its own. If for whatever reason you have problems or lack internet access, you go to manual mode and it provides you with the ability to save a copy of the hash file so that you can manually upload it from another location and receive the unlock code. Then you save the code, go back to your own PC and copy paste it into the activation window to complete the process.

c) As long as your PC specs are unchanged, you can format and reinstall everything on your PC without wasting an extra activation. As long as the specs are the same, the hash value will be the same so you just save that code in a text file on some removable media and just copy-paste it into the activation window whenever you need to reinstall CoD.

d) If you run out of activations you can email your product key to customer support and they'll give you 5 more, effectively resetting your available activation count to the state of a brand new purchased copy.

I still hate having to jump through fiery hoops to play something i paid for, but compared to constant online requirements or limited activations and deactivations that are based on the total amount of installs even on the same PC instead of on the amount of different PCs it's installed on , it's a definite improvement.
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  #4  
Old 02-11-2011, 01:53 PM
F19_lacrits F19_lacrits is offline
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Quote:
Originally Posted by Waffenator View Post
How many cores will the game support?
Valid question which I also would like to know the answer for.. It's crucial to know if you are in to buying new hardware for the game as there are 6 core desktop CPU's on the market nowadays (Opteron/Phenom and i7/Xeon). If the game only supports up to 4 cores (threads) then you don't have to look at 6 or 8 core CPU, not even the Sandy Bridge i7 2600 with Hyperthreading.. Might as well stick with Phenom X4 or i5 2500K and overclock them to hell.
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Old 02-11-2011, 06:03 PM
Rall Rall is offline
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Will a pc with these specs handle this game?

Processor: AMD Athlon ll X2 255 Dual Core
Hard Drive Size: 1TB
Processor - Clock Speed: 3.1GHz
NVIDIA GeForce 9200
Ram: 4GB
Windows 7, 64-bit

Thanks : )
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  #6  
Old 02-11-2011, 06:05 PM
Hecke
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Quote:
Originally Posted by Rall View Post
Will a pc with these specs handle this game?

Processor: AMD Athlon ll X2 255 Dual Core
Hard Drive Size: 1TB
Processor - Clock Speed: 3.1GHz
NVIDIA GeForce 9200
Ram: 4GB
Windows 7, 64-bit

Thanks : )

Not more than on low settings, I think.
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  #7  
Old 02-11-2011, 06:14 PM
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addman addman is offline
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Quote:
Originally Posted by Rall View Post
Will a pc with these specs handle this game?

Processor: AMD Athlon ll X2 255 Dual Core
Hard Drive Size: 1TB
Processor - Clock Speed: 3.1GHz
NVIDIA GeForce 9200
Ram: 4GB
Windows 7, 64-bit

Thanks : )
That geforce 9200 is integrated right? I'd say you need a dedicated graphics card the most, if you're on a budget you could go for a ATi Radeon HD 5770 or maybe a Geforce GTS 450. Second thing I'd consider would be a better CPU. You'll definitely need a better graphics card, first priority.
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  #8  
Old 02-12-2011, 09:57 AM
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He111 He111 is offline
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Any update on eyefinity? i want to run 6 monitors to fly my He111 - left view, front view, right view, down view, top view, looking back down the cabin view??? Is what I want possible?

i can imagine I'll need LED monitors to stop cooking myself and draining the grid!

He111.
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  #9  
Old 02-13-2011, 04:30 PM
JAMF JAMF is offline
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Originally Posted by He111 View Post
Any update on eyefinity? i want to run 6 monitors to fly my He111 - left view, front view, right view, down view, top view, looking back down the cabin view??? Is what I want possible?
Sounds like something that the guys playing FS9/FSX can do, but Eyefinity gives the game the impression there is one (1) high resolution display (like 5760x2160).

I do not think we will see an option to select 6 separate windows that display 6 selectable view-directions.
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  #10  
Old 02-13-2011, 11:21 PM
kikque kikque is offline
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I know it's speculative, but will this system cope?

CPU: i7 920

mobo: P6T deluxe

RAM: 6GB

HD: 1TB

GPU: Radeon 4870 X2

Vista 64 bit

Many thanks for any help I haven't overclocked yet btw.
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