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IL-2 Sturmovik The famous combat flight simulator.

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Old 02-07-2011, 01:02 PM
swiss swiss is offline
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Quote:
Originally Posted by t4trouble View Post
Swiss you talk alot of sense in these forums ~S~
I hope you weren't ironic.

You're the T4T from SoV, right?
It's was always great fun to watch you play with 5 enemies on your tail - and often even get away!
Your defensive skills rock.
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Old 02-07-2011, 02:21 PM
t4trouble t4trouble is offline
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[QUOTE=swiss;221362]I hope you weren't ironic.

No m8 and yes the same guy.
Fearful opponent you are
~S~
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Old 02-07-2011, 02:32 PM
Royraiden Royraiden is offline
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I cant understand why people are complaining about the visibility of distant aircraft, asking for an enhancement to aid them to spot planes better.Did the real pilots in that era had some device that helped them see distant planes better?It is a challenge to spot a plane far away from you, let alone know which type of aircraft it is and which side is it on, but isnt this fun/realistic?When I first started playing IL- 2 and knew there were bogies at 12 a clock for example, I had really hard time spotting them that I got a bit frustrated. further more when I finally spotted some planes I started shooting only to realize I was shooting friendlies.I laughed because I knew that situations like that happened several times during ww2 and this sim let me experience this.By the way...

Thanks again Ilya for answering more questions!!!
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Old 02-07-2011, 02:37 PM
CharveL CharveL is offline
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There's a completely different solution to the resolution issue. A partial solution anyway:

Why not simply publish the resolution of the player in some manner for everyone to see? Sure there's probably one, maybe two people out there that will have an old CRT monitor and a P4/1gig/8800GT playing online at 15fps who has to run 1024x768 but most definitely he will be the exception.

For those of you so concerned about points and bragging rights this can be a way to perhaps discourage the other advantage seekers since you would be welcome to disregard - or even boot them from your server if you feel like it - their successes.

Yes, I can see it not being perfect for everyone but no solution ever really is, and it beats adding more cpu-sucking graphics solutions to mitigate the issue, which will not get implemented anyway.
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