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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 02-07-2011, 12:37 PM
DJB DJB is offline
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Join Date: Oct 2009
Location: La Línea - Spain
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Quote:
Originally Posted by luthier View Post
Quote:
Originally Posted by combatdudePL
Im not sure if U understood my question:

Imagine a situation where we have two 22 inch monitors, the native resolution, monitor number one is 1280x768, the monitor number two is 2560x1600

Both players run il2 In Those Resolutions - this is what I mean is that a player with a monitor number 2 has a much larger problem, for spoting enemy "dot"Because of pixel sizes in the monitor - unless he reduces the resolution, which creates its kind of a little paradox - we have the hardware to play at high resolution but reduce it in order to have an equal chance of spotting enemy (thiss happen online all time) - my question is whether the COD this problem will also exist, as in IL2: 1946?
I understand exactly what you mean. I have no idea what kind of resolution you'd propose.
Maybe with a simple pre-flight math operation?

Let's imagine that standard resolusion is 800x600 with 1 pixel minimum plane size. Wel you only have to apply this:

Actual vertical resolution (avr)/Standart vertical resolution (svr) and yo get a magnification factor, and the same with horizontal resolution...

Example for 1920x1080:
1920/800=2.4
1080/600=1.8
Can be rounded to 2x2

Example for 1680x1050:
1680/800=2.1
1050/600=1.75
Can be rounded to 2x2 or 2x1

Greetings.

Edit: Some time ago I say the same, but maybe better explained http://forum.1cpublishing.eu/showthr...450#post126450. Please, read this.

And sorry for my bad english...

Last edited by DJB; 02-07-2011 at 12:45 PM.
 

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