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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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It could be AA related, don't know. Don't really care either. Last edited by swiss; 02-08-2011 at 01:06 PM. |
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#2
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Only Tuesday and the dot discussion has resurfaced. I see this thread hitting 100 pages before Friday...
BTW, Luthier and Oleg, I think you should get off the forum and hand over the updating to Ian Boys. Ship him a copy of CoD and let him do some mission reports. It was wonderful in the months before Forgotten Battles came out! |
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#3
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BTW, ship me a copy aswell, I'll capture some high res vids with everything maxed out and AA and AF enabled.
Last edited by Hecke; 02-08-2011 at 02:02 PM. |
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#4
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I remember those
__________________
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#5
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Aye, you keep telling yourself that Sunshine......*pats the squarehead on his square dome sympathetically* |
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#6
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quoting is not one of your strong skills, aye?
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#7
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OK just trying to get this aircraft dot idea straight in my head. At what distance is the one pixel dot enabled in COD, or is the dot always there, and only appears to the user depending on their eyesight, and display resolution? I heard that IL-2 was designed so that the dot appeared for the average pilot at a relatively proper distance when viewed at the 1024x786 resolution.
Last edited by Chivas; 02-08-2011 at 06:27 PM. |
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#8
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Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again. Personally I think IL2 provides a very realistic touch down experience. |
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#9
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"You can teach...*monkeys* to fly better than that! " |
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#10
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Heavier aircraft don't seem to have such a "bouncy" tail - I can land a 110 for example fairly easily on rough terrain, but single engines, almost never. The main gear seems fine, but the tailwheel seems to have a jack-in-the-box built in. |
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