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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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There's a completely different solution to the resolution issue. A partial solution anyway:
Why not simply publish the resolution of the player in some manner for everyone to see? Sure there's probably one, maybe two people out there that will have an old CRT monitor and a P4/1gig/8800GT playing online at 15fps who has to run 1024x768 but most definitely he will be the exception. For those of you so concerned about points and bragging rights this can be a way to perhaps discourage the other advantage seekers since you would be welcome to disregard - or even boot them from your server if you feel like it - their successes. Yes, I can see it not being perfect for everyone but no solution ever really is, and it beats adding more cpu-sucking graphics solutions to mitigate the issue, which will not get implemented anyway. |
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#2
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This will be great for doing screenshots too.
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#3
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Don't know if the original idea was mine, but I'm soo thrilled to see this getting into CoD. It will be revolutionary! Back then I also suggested that people should be able to "fly along" with others, virtually, even in one-seaters, so they could learn by watching (and listening to their teacher via Teamspeak). Would be super cool. |
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#4
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Re "Both players run il2 In Those Resolutions - this is what I mean is that a player with a monitor number 2 has a much larger problem, for spoting enemy "dot"Because of pixel sizes in the monitor - unless he reduces the resolution, which creates its kind of a little paradox - we have the hardware to play at high resolution but reduce it in order to have an equal chance of spotting enemy (thiss happen online all time)
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1) if at the aircraft should start to be shown smaller than a pixel at distance X, and the aircraft should disappear from view at distance Y, then make it so the pixel stops being shown at X+Y / 2 (ie, between X & Y). That way the lower res monitor has an advantage from x to X+Y/2, and a disadvantage from X+Y/2 to Y. or 2) for higher res monitors, at distance X, when the aircraft should be down to 1 pixel, actually show more than 1 pixel - it's not accurate, but it puts the high res monitor at an equal footing with the low res monitor, which is more imporant (and accuracy at that distance and size is a moot point, as it's nothing like real life whichever way you do it). EDIT - I see others have made the same suggestion as point 2. Last edited by Triggaaar; 02-08-2011 at 12:17 AM. |
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#5
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As I read these forums, I'm reminded of my first experiences with the Ubi-zoo way back at the start of all this (IL2 Sturmovik)...I don't remember if it was 2002 or 03, but I was so turned off by the negative banter that I didn't come back for 5 years (lol). I'm reminded of all the "know-it-all's" that didn't have time to answer my questions, and all the arrogant "sob's" that felt the game was a waste of time because of the porked ME109, or the 50cal's, or whatever...its a shame, it really is. I know that their are good people here but I just feel like I'm wasting my time reading most of this stuff...
I'm sorry for this little comment, and I promise not to flood the forums with my own negative observations, but I had to post something (or I might have smashed my computer_lol)...I have actually edited myself of three occasions, where I started to reply to "someones" asinine comment and stopped myself before hitting the "post" button...lol Anyway...onwards and upwards !!! |
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#6
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Thanks,
I laughed at the Gap band you dropped the bomb on me song during the bomb run, awesome. Thanks for the WIP statement. And also the funny videos with the double youtube is great! Guys remember the games out soon and they are working hard at it, as for making everything the way you want it, there has to be some compromise. Regarding the posts saying feeling cheated or lied to, etc, don't judge the game until it comes out. I'll bet you if you have the system that matches the specs and a joystick, the IL-2 COD experience will be awesome. I always wondered what happened if I ran into Il-2 way back in 2001 and now I get that chance. Guys and gals, even if the game has low expectations in your standards, look at what Oleg n Luthier and everyone on their team, team d, has done to help make things better. Don't be a product of today's convenience / cynicism society. Make the world a better place and smile & be thankful this game is being worked on by dedicated and intelligent people. Be the virtue of patience and wait, for it will be rewarding. And if not, you can always return the game and go back to ROF or IL-2 1946, MS Flight, Red Baron 3D, Ace Combat 10 (or whatever they are at), or WOP. But I feel that this will not be the case. |
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#7
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And I can tell you it was a huge thrill back in 2001! - I followed Il-2 since the earliest screenies Oleg posted, and waiting for it was excruciating. Then, one fine day a gaming magazine came with a cd with the demo. THEN I had to borrow my brother's PC to even try it on a computer that could run it. And, then, the magic moment of sitting in the P-39 on a rainy Soviet airfield, about to take off and intercept a couple of Ju-88's. After three failed take-off attempts (due to skidding, not gaining height, and slamming into the countryside because of torque) I was totally sweaty and giddy with excitement in the knowledge that finally a sim had arrived which approximated the feeling of WWII flight I had read so much about since early adolescence. Finally the time had come to kill the nazi enemy! - After which the Ju-88's unceremoniously dispatched me with a well-aimed burst from their rear gunners, of course. If you are young and a student with lots of time on your side, then you are a lucky guy and I can only wish you a great coming-of-age with CoD. As a jaded older guy, with work and life digging into my gaming time, I can already feel now that it won't be the same as in 2001. What saddens me is to read all the (obviously very young) whiners in this very forum. The ones that attract attention with rude criticism and then keep coming back and coming back and coming back for just one more inane worthless question again and again. It seems they feel absolutely no wonder and no excitement at soon being able to play a new-gen combat sim. Just incessant moaning over absolutely ridiculous little issues that only they themselves care about. Can I tell you a bigger problem than not having dynamic weather or a dynamic campaign or the right colour green fields or sufficient hedgerows or drivers at the wheels of ground vehicles at release? - Not having a combat flight sim at all! - And it is not as if it is some shabby Microsoft job in the offing. An obviously ground-breaking piece of programmiong is heading our way, so much is clear. But, really, to be so young and then just be so overcome with anger and moaning and grief because of non-existent issues with a flight sim coming out... What gives? If they are not happy and bursting with excitement now, when will they ever be happy? |
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#8
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How does the Spitfire landing compare with IL-2 please?
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#9
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There will be no need to land your spitfire, 109s will do all the hard work for you, but please feel free to ask about bailing out procedures
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#10
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