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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-08-2011, 02:50 PM
Freycinet Freycinet is offline
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Only Tuesday and the dot discussion has resurfaced. I see this thread hitting 100 pages before Friday...

BTW, Luthier and Oleg, I think you should get off the forum and hand over the updating to Ian Boys. Ship him a copy of CoD and let him do some mission reports. It was wonderful in the months before Forgotten Battles came out!
  #2  
Old 02-08-2011, 06:40 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Quote:
Originally Posted by swiss View Post
ROFLMAO!





They do indeed get smaller as you zoom in(gunsight view), you'll get the best results on "wide view" and "normal view".
It could be AA related, don't know.
Don't really care either.
There will be no need to land your spitfire, 109s will do all the hard work for you

Aye, you keep telling yourself that Sunshine......*pats the squarehead on his square dome sympathetically*
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Old 02-08-2011, 11:45 AM
Sutts Sutts is offline
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Quote:
Originally Posted by klem View Post
You don't get off that easily

How does the Spitfire landing compare with IL-2 please?

Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again.

Personally I think IL2 provides a very realistic touch down experience.


  #4  
Old 02-08-2011, 12:37 PM
Wutz Wutz is offline
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Originally Posted by Sutts View Post
Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again.

Personally I think IL2 provides a very realistic touch down experience.


Ah then you are familiar on a certain quote from that 1969 "Battle of Britain" movie, on a nice basket ball landing where the other pilots say to each other
"You can teach...*monkeys* to fly better than that! "
  #5  
Old 02-08-2011, 12:37 PM
Sturm_Williger Sturm_Williger is offline
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Quote:
Originally Posted by Sutts View Post
Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again.

Personally I think IL2 provides a very realistic touch down experience.
It's not the bounce on landing that is a real problem when you're landing on non-airfield, it's the way the tailwheel will bounce madly on touching the ground, practically guaranteeing to dig your nose in
Heavier aircraft don't seem to have such a "bouncy" tail - I can land a 110 for example fairly easily on rough terrain, but single engines, almost never.
The main gear seems fine, but the tailwheel seems to have a jack-in-the-box built in.
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Old 02-08-2011, 08:27 PM
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F19_Klunk F19_Klunk is offline
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Quote:
Originally Posted by Sturm_Williger View Post
It's not the bounce on landing that is a real problem when you're landing on non-airfield, it's the way the tailwheel will bounce madly on touching the ground, practically guaranteeing to dig your nose in
Heavier aircraft don't seem to have such a "bouncy" tail - I can land a 110 for example fairly easily on rough terrain, but single engines, almost never.
The main gear seems fine, but the tailwheel seems to have a jack-in-the-box built in.
I make perfect 3-point landnings every time in every tailwheeled aircraft in Il2...
no noseovers..

practice makes excellence
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Old 02-08-2011, 12:48 PM
fireflyerz fireflyerz is offline
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Quote:
Originally Posted by Sutts View Post
Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again.

Personally I think IL2 provides a very realistic touch down experience.


Interesting , do you fly one ?
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Old 02-08-2011, 01:01 PM
HFC_Dolphin HFC_Dolphin is offline
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Nice to know that cheats will be enabled from day 1

Not everyone has to understand this
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Old 02-08-2011, 04:23 PM
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klem klem is offline
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Quote:
Originally Posted by Sutts View Post
Real Spits do tend to bounce a bit unless greased in. I've managed to land without bouncing many times but you've got to make sure your speed is close to a stall at the end of the flare. Any excess speed will get you airborn again.

Personally I think IL2 provides a very realistic touch down experience.
Yes Sutts, I understand it will skip on occasions like that but in IL-2 if you put one wheel down a fraction before the other you are bounced into a sideways lurch that repeats itself in alternate directions until the inevitable pile-up.

I have a friend who regularly flew in the back of a two seat spitfire (you can probably guess which one) and maintained it at the airshows for the owner. I asked him about this. He confirmed that bounces/skips do indeed happen (like your video clip) and I have seen enough of them close up at airshows. When I asked him about one wheel touching before the other he said it would bounce around a little but no, it didn't lurch around but settled fairly quickly.

At the local 2007 airshow a Hurricane crashed during the mock-dogfight. One or two of the landings that followed, just thirty yards in front of me, were a little more shaky than usual but none lurched around like we see in IL-2.
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Old 02-07-2011, 10:47 AM
zauii zauii is offline
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Quote:
Originally Posted by combatdudePL View Post
Im not sure if U understood my question:

Imagine a situation where we have two 22 inch monitors, the native resolution, monitor number one is 1280x768, the monitor number two is 2560x1600

Both players run il2 In Those Resolutions - this is what I mean is that a player with a monitor number 2 has a much larger problem, for spoting enemy "dot"Because of pixel sizes in the monitor - unless he reduces the resolution, which creates its kind of a little paradox - we have the hardware to play at high resolution but reduce it in order to have an equal chance of spotting enemy (thiss happen online all time) - my question is whether the COD this problem will also exist, as in IL2: 1946?
And what do you expect them to do about it, its almost as impossible as the hiding in grass problem for modern day fps, aka you get an advantage with a certain setup (in the case of fpses you often dont see grass on low setting hence hiding in grass is useless against those folks..) There is no other way really other than locking the game to certain resolutions or hardware but then you'd lose a huge playerbase.
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