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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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Dragon of Chaos sucks in 1.3.0, and I whine about it a lot on these forums. Long answer: 1.3.1 - Dragon of Chaos is better than sliced bread and here i why. The stats I list are a little unfair because it consider this - 79 intellect (I had to equip more Gloves of the Destroyer so I could use Black Hole against Baal and Friends) (this boost the power, as demonstrated in the other screen shot) - Fighting in Fiery terrain gives the Dragon of Chaos a big defense boost (about +30 defense?) - Belt of the Victor gives another big boost (about +30 defense?) 45 mana. Can take INFINITE damage for the first hit, and will ALWAYS have 1 HP remaining. Afterwards, it will die. It will ALWAYS regenerate 30% of its HP, IF it starts off with 10% HP left. So it can solo weaker stacks, no problem. So, Dragon of Chaos vs ... Spider Boss. If I have 4462 HP, and I take 4300 damage. I still have my "invincibility". If I survive to the next round, since I have 162 HP left, which is LESS than the 10% max hp threshold of 446 HP, I will regenerate back to 1338 HP which is 30% of my max HP. Next round, I take 4300 damage, this will make me use my "invincibility", and take me down to 1 HP. Next round, I have 1 HP which is LESS than 446 HP, I will regenerate back to 1338 HP. Bosses always do the same damage even if they are "weakened". But, normal stacks do not. So over time, the Dragon of Chaos can annihilate weaker stacks if you can re-cast it over and over since in those situations, the Dragon of Chaos will NOT be taking 4300 damage. Not to mention, the Dragon of Chaos would never take that much damage, even with the poison weakeness. His defense stat is so high, and Spider Boss attack is so relatively low, but I only did it to illustrate a point. As for dealing damage, I can land for 3000-6000 damage. That isn't too bad considering it is "no retaliation" and it is AoE. When I attack, my max base damage is 1100 damage. So, that means I can hit for about 3300 damage as a dragon (which means I can shoot-through), I always do the same damage, even if I am weakened or Halved by a Archdemon. If I crit, I can do up to 4950 damage, if I use oil mist, I can go up to 25% more damage (Dragon of Chaos now does 50% Astral and 50% Fire damage). Last edited by ckdamascus; 02-04-2011 at 03:05 PM. |
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#2
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Too bad it doesn't have original model or cooler model. I hate bone dragon model.
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#3
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One more thing I feel I should mention. I don't know at what POINT this becomes true, or if it is always true, but a level 3 Oil Mist makes skeleton archers deal 0 damage when they shoot. I thought that was pretty hilarious. Might need high INT for it though.
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#4
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Seems like the damage reduction is static: independent of int! 70% damage reduction. So, perhaps a bit of luck and +60 defense (or possibly less) over their attack. If they roll a 2 for damage hmmm that is 0.6 after the 70% reduction. It should round up, but if you got +60 defense that would be 0.6 * 1/3 or 0.2 damage? Ouch. If we need to hit 0.4 damage, we need to do 66% damage reduction? So MAYBE +20 defense AND a lucky roll of them doing 2 damage. Or, if they roll 3 damage 3 * 0.3 = 0.9... 1/3 of 0.9 would also achieve this hm. Eh, so basically decently high defense over their attack rating will ensure it in most cases. |
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