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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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No I think it was implemented when Forgotten Battles arrived.
Stock Il2 just had scripted campaigns. |
#2
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Then we shouldnt be alarmed,well at least not so much.
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#3
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That's what I thought as well but then I thought "this game has been in development for a long time and there are no dynamic campaign at release".
That MIGHT mean: 1. They haven't even started work on one. 2. If they will release a dynamic campaign in an update, it might not be much to write home about since it's not something you do over a short period of time. 3. This time they have put A LOT of emphasise on the multiplayer. As long as one of the components kicks *ss, I'm on!
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#4
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Lets just wait and see.Im getting tired waiting though
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#5
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No problem, scripted campaigns are more interesting IMHO.
I hope that the campaign isn´t too short.(probably it covers BoB day-by-day) |
#6
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I'm not really surprised, its an element desired in the inital release but considering this is probably (hopefully) the first installment of a long running series rather than the complete game it can wait untill later in a patch or intoduced in 'IL2 cliffs of the battle of the bulge or whatever.' If there is a later that is.....
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#7
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![]() Quote:
![]() Bring on a scripted campaign with all the correct attacks and let you follow the true flights of one of the more famous squadrons. Add some historic background with some images at the END of the day telling what really happened, but not before. That would be just awesome... In a dynamic campaign, what could possibly happen that would be more interesting than the reality accept if you could be the germans and have a strategic interface where you could control the targets etc and then fly the missions yourself. Keep pounding the radars and the airfields and see what happens? Then add the real production rate and pilot fatigue for the poor Spitfire pilots and see if you can get the invasion started ![]() |
#8
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Really disappointing news, but hopefully there'll be something really mindblowing later on. I'm still keeping my fingers crossed for the Holy Grail of campaign modes: Living, breathing strategic campaign (choise between historical and fully dynamic), with occassional scripted missions injected into it. Playable in solo and co-op both ofcourse
![]() Also, if the devs aren't planning to develop more dynamic campaigns, I hope this is something Oleg will let to be modded by third parties at some point in the future <Drifts of to a daydream of CoD+Merlin Air Combat Engine from BoBII:WoV...> |
#9
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In 1940 those pilots strapped in not having a clue what they would see,meet, let alone whether they would survive the next hour . If you are going to get immersed into a real campaign you have to unlearn all you know and start afresh in the present. Just because it is only a couple of recon planes if you get them they can't report home,if you don't get them ,well what happens next may be down to that. I really do hope it is only postponed to get it correct and patched in somepoint soon. Most players will be looking and learning all the features and eye candy for a month then you will see how deep below the surface the game really is. ![]() Really should be included soon after s those that can't or don't want to fly online don't have to ![]() |
#10
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