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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thats the whole point if there is no performance advantage why would anyone use it?But thanks for your answer,I appreciate it.
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#2
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Probably people going for the multi-monitor route.
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#3
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Thats a big waste of performance and more if you are running at resolutions higher than 1920x1080 such as those from more than one monitor setups.
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#4
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This is what I'm guessing (reaching at) from his comment and common sense (I hope). If there is no performance increase when doing more than one monitor or huge resolutions then they must have really done something wrong when coding this mother. |
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#5
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#6
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Its a strange response from Luthier, multi GPU's being supported does not mean that there will be a toggle switch in setup options for dual video cards, I guess he's saying that yes 2/3 cards will work but the game as not been coded to take advantage of them, but then again Il2 was the same but you could force SLI (nvidia) through the driver settings. Why we cannot get a straight answer on this though is anyone's guess.
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#7
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#8
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In IL2 there is a switch in the conf.ini file where you can select cores.
I leave at the default, but it is available. Yes, I have a quad processor too. Have confidence in the developer. The processor cores and multi-threading is not going away for awhile. You can expect the ability will be available to those who want to more specifically manage their hardware. Especially, with dx11 on the near horizon there will be alot more to the COD configuration than the 10 year old IL2. |
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#9
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Yes it appears that way Swiss, if its not known that dual cards make any difference to how the game performs then I would imagine that Cliff Of Dover falls into the the typically older generation applications.
"Applications which tax the GPU will see tremendous performance improvements of up to 2x with SLI technology when using two graphics cards. Most of today's hottest games and as well as next-generation games fall into this category. However, some applications, typically older generation applications, are limited by factors other than the GPU's processing power" |
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