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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-31-2011, 07:22 PM
Chivas Chivas is offline
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I have a Samsung 25.5 260HD and actually see little difference between 1920x1200 and 1024x768 with AA 16x and AF 16x. The only difference is the size of the pixel of distant aircraft. I will see aircraft a little sooner while flying at the lower resolution without sacrificing any graphics quality atleast to my old eyes. That said I would sooner fly at my monitors native resolution if the developers could find a way to uniformly display distant aircraft.
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Old 01-31-2011, 07:26 PM
Royraiden Royraiden is offline
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Quote:
Originally Posted by Chivas View Post
I have a Samsung 25.5 260HD and actually see little difference between 1920x1200 and 1024x768 with AA 16x and AF 16x. The only difference is the size of the pixel of distant aircraft. I will see aircraft a little sooner while flying at the lower resolution without sacrificing any graphics quality atleast to my old eyes. That said I would sooner fly at my monitors native resolution if the developers could find a way to uniformly display distant aircraft.
I really doubt you will be able to play this at 16xAA,I want to be wrong though.
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Old 01-31-2011, 07:50 PM
Chivas Chivas is offline
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I really doubt you will be able to play this at 16xAA,I want to be wrong though.
I probably won't need 16xAA if I can fly the game at 1920x1200 and still see distant aircraft.
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Old 01-31-2011, 08:04 PM
Royraiden Royraiden is offline
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I cant stand jaggies so I need at least 4xaa.What I meant is that even if you needed 16xaa to spot planes better most of us couldnt because it surely will lag a lot.
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Old 01-31-2011, 10:59 PM
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ElAurens ElAurens is offline
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I'm using a Samsung PX2370. It's native res is 1900 x 1080.

I'm 57, have a weak left eye from birth (kept me from being a military pilot, damn it), so consequently I run my game res at 1600 x 900 to improve vis of aircraft at a distance. And I still miss lots of aircraft that my younger team mates with CRTs at 1024 x 768 spot.

I run my anti aliasing at 16xQ and anistropic at 8x.

I would run my res even lower if the game didn't look so bad at lower resolutions.

I hope that CoD really addresses this issue so I can run at full res and have good vis of targets.
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Old 02-01-2011, 09:17 AM
Chivas Chivas is offline
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I cant stand jaggies so I need at least 4xaa.What I meant is that even if you needed 16xaa to spot planes better most of us couldnt because it surely will lag a lot.
I didn't need 16x AA to spot aircraft. I used 16xAA to make up for the low resolution I needed too spot aircraft. At 1920x1200 there are very few jaggies, which doesn't require much AA, atleast for my eyesight.
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Old 02-01-2011, 11:12 AM
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Untamo Untamo is offline
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This is a real issue that should be dealt with.

I too have to resort to lowering my res. to not be absolutely totally blind. I have a 2560x1600 native res, but run it at 1920x1200 to see the dots.

I have perfect vision, but online when my friend called out bogies, I couldn't see the enemy until they were much much closer, when the 3d model pops up. This range would be totally too close to be able to react properly. The single pixel at 2560x1600 (even on 30" monitor) is just too small for the eye to get a hold on.

Only indication that there were enemies around was the tracer firing I saw in the distance .. And my friend yelling in TS "Can't you see them, they're right there!"

-Untamo
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Old 02-09-2011, 06:00 AM
imaca imaca is offline
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What a strange thread.

Personally I find a higher resolution enables sighting of an aircrafts attitude and direction at a greater distance, this (imho) is a big advantage - SA is not just seeing aircraft, its knowing what they are doing.
I play at 1680x1050 and have no trouble seeing the dots.
If people with poor eyesight are disadvantaged in the game, surely this is accurately reflects reality?
There is already a fix for limited eyesight, turn on icons.
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