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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-01-2011, 05:28 PM
nearmiss nearmiss is offline
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I don't recall at any time reading anything from the developers of any real substance about head tracking devices, even for IL2. Other than whether they are supported or no.

The community has been the real source of information on headtrackers.

When I read BOB COD was going to support clickable cockpits I immediately had thoughts about how head tracking would be facilitated.

Regardless, the release is in March... A lot of information will be coming our way.

I also use the Freetrack, and to be honest I love it. I've got an excellent setup now and it's exceptional.

Will I be willing to give it up for TrackIR? I will if I have to, and that sums it up. Will I be happy about it? Nope.

Will I boycott BOB COD, because freetrack won't work? Are you friggin' kidding me. I wouldn't give up a world class air combat experience for any headtracker.

I did the IL2 with my left hand on a trackball for several years, before freetrack.

I'll do it again if I have to, but NO I will not spite myself because of any ill temper I have about a headtracker.

=============

I don't see how NaturalPoint has anything they can patent.

I use a trackball mouse. Mouse action can be converted for use with head movement action.

I can move the cursor anywhere I want it with the mouse, so how can such a thing be patented?

Natural point might have the ability to have their own proprietary api on the game software linked to their application software, but I can't see why a freetrack couldn't do the same.

The only issue I would think is providing the api to the developer when the game is developed for it to be included within the game at release.

Last edited by nearmiss; 02-01-2011 at 06:10 PM.
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Old 02-01-2011, 06:44 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by nearmiss View Post
The only issue I would think is providing the api to the developer when the game is developed for it to be included within the game at release.
It's already available. BIS use FreeTrack API into ArmAII and Operation: Arrowhead.

It's just 6DOF coordinates, not rocket science. That's why I'm concerned about the total lack of devs feedback about that.
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Old 02-01-2011, 07:16 PM
nearmiss nearmiss is offline
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Originally Posted by LoBiSoMeM View Post
It's already available. BIS use FreeTrack API into ArmAII and Operation: Arrowhead.

It's just 6DOF coordinates, not rocket science. That's why I'm concerned about the total lack of devs feedback about that.
I don't know if you have clout with freetrack developer, but that might be the place to start. The BOB COD development team hasn't gone Gold. That should indicate the inclusion of a freetrack api in the code is still probably possible.

Seriously, I doubt Oleg would want to get involved in supporting any monopoly software when it pays him nothing to take the risk of a lawsuit.

So... I would say YES, if the freetrack api is available they should promote it to Oleg or Luthier.
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Old 02-01-2011, 07:06 PM
albx albx is offline
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Quote:
Originally Posted by nearmiss View Post
I don't recall at any time reading anything from the developers of any real substance about head tracking devices, even for IL2. Other than whether they are supported or no.

The community has been the real source of information on headtrackers.

When I read BOB COD was going to support clickable cockpits I immediately had thoughts about how head tracking would be facilitated.

Regardless, the release is in March... A lot of information will be coming our way.

I also use the Freetrack, and to be honest I love it. I've got an excellent setup now and it's exceptional.

Will I be willing to give it up for TrackIR? I will if I have to, and that sums it up. Will I be happy about it? Nope.

Will I boycott BOB COD, because freetrack won't work? Are you friggin' kidding me. I wouldn't give up a world class air combat experience for any headtracker.

I did the IL2 with my left hand on a trackball for several years, before freetrack.

I'll do it again if I have to, but NO I will not spite myself because of any ill temper I have about a headtracker.

=============

I don't see how NaturalPoint has anything they can patent.

I use a trackball mouse. Mouse action can be converted for use with head movement action.

I can move the cursor anywhere I want it with the mouse, so how can such a thing be patented?

Natural point might have the ability to have their own proprietary api on the game software linked to their application software, but I can't see why a freetrack couldn't do the same.

The only issue I would think is providing the api to the developer when the game is developed for it to be included within the game at release.
+10000000000000000000

exactly my thougts....

P.S.
don't tease me about the color of my headset, ok? this was the only one i found
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Last edited by albx; 02-01-2011 at 07:11 PM.
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