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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-29-2011, 06:07 PM
Chivas Chivas is offline
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I agree, and have to fly at 1024x768 online to see the dots. Even then I have people calling out boogies I never see. Hopefully the developers will render dots the same size at different resolutions, but I'm not sure how much work that is or if its even possible.
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Old 01-29-2011, 06:22 PM
David603 David603 is offline
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Technically it is quite possible, it is simply a matter of programming the system to use an object instead of just a single pixel to represent distant aircraft.

Since the object will always be the same size, it will always occupy the same proportion of the screen, so if the screen size is the same, the object will be the same size, regardless of resolution. The only restriction is that the object must be big enough to appear as one pixel at max view distance on the lowest resolution supported by the game.

Unfortunately I'm not sure if Oleg is aware that people exploit the current system, because he was asked about it a while back and his reply was to the effect that he thought the pixel system was fair, and that it was always one pixel whatever the resolution.
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Old 01-29-2011, 09:06 PM
Jabout Jabout is offline
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his reply was to the effect that he thought the pixel system was fair, and that it was always one pixel whatever the resolution

Hope not.
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Old 01-29-2011, 09:21 PM
Royraiden Royraiden is offline
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Thats the whole fun of spotting planes, it is so hard that when you spot one you feel good and do what you can to not loose it even for a second.Here's where Track Ir and Freetrack come in handy.
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Old 01-29-2011, 09:25 PM
Luftwaffepilot Luftwaffepilot is offline
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ah, and I though I am just too bad in IL-2.
Now I know it's due to my 1920x1080 resolution.
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  #6  
Old 01-29-2011, 09:44 PM
Royraiden Royraiden is offline
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I rather be shot down playing at the native res than being able to spot the planes better at half the native resolution.Maybe this could be related to our sight.I dont need glasses how about you guys?
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Old 01-30-2011, 10:40 AM
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Qpassa Qpassa is offline
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I play at 1920x1200 , AAx4 and I have not any problems looking for bandits
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  #8  
Old 01-30-2011, 11:11 AM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by Qpassa View Post
I play at 1920x1200 , AAx4 and I have not any problems looking for bandits

Same here. Samsung SM 2443
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Old 01-30-2011, 11:18 AM
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Gromic Gromic is offline
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Quote:
Originally Posted by Qpassa View Post
I play at 1920x1200 , AAx4 and I have not any problems looking for bandits
Then you sir have better vision than the vast majority of the rest of us armchair pilots. Let's hope it stays that way.

Even when I was younger (hitting 45 in September) I never had 20/20 vision. Then I lost 95% eyesight on the right side in 1986 due to an infection (from 100% to 5% overnight) which didn't make things any better. Especially frustrating when the above mentioned effectivly canned my chances for a PPL rating (I was an aircraft mechanic at that point in time working in my father's shop). Virtual Airtime is the only kind I get these days.

Anyway, back on topic. I know Oleg realizes that 17" CRTs are no longer the norm with todays LCDs capable of much higher resolutions. Here's hoping that distant aircraft won't be "dots" in the same sense as they were in IL-2.

Cheers
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  #10  
Old 02-11-2011, 07:58 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by Qpassa View Post
I play at 1920x1200 , AAx4 and I have not any problems looking for bandits
this means you probably are using a gaming monitor based on 6 bit color (compared to 8 bit for most medium to higher end systems)

its one of the few times in life cheaper is better (for il2). the little grey/black dots of distant objects glitter and shine on your screen, making them stand out more (compared to others with 8 bit monitors seeing a single shade of grey slightly change as the dots glide over green/brown/white/grey backgrounds off the underlying terrain)
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