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#1
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Me 109 F/G:
"- What's the fastest you ever had a 109 in a dive? I've taken it to about 680 to 750 km/hr at which point you needed 2 hands to pull it out of the dive." -Franz Stigler, German fighter ace. 28 victories. Interview of Franz Stigler. Asuming this is true airspeed. Currently when flying a bf109G at 7000m, at 600 km/h TAS or ~410 km/h IAS, the elevator/aileron controls stiffen considerably, making maneurvering impossible. This is ~80km/h below the speed stated by Franz Stigler. At all altitudes the bf109F/G/K elevator becomes unusable between 550-600 TAS. This should be at least 680 TAS, because at 680 TAS speed the stick force increased but the controls didnt lock up. Last edited by ImpalerNL; 01-30-2011 at 12:31 PM. |
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#2
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Blackdog explained all in his last post.
Last edited by Ernst; 01-28-2011 at 08:47 PM. |
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#3
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everything has to do with the speed provided no real speed, or perhaps think that a pilot is calculated at all times the real speed to make a move, that is really dumb
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#4
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Quote:
If this where indicated airspeed, then it could break the sound barrier. |
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#5
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Yes, if you observe in IL2 your stall IAS is quite the same at any altitude. Why not elevator stiffness based on IAS?
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#6
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A few more maps for QMB. I'm gettng bored flying over the same terrain as I do my warm up and practice flights.
Thanks. S! |
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#7
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Quote:
A little help about new QMB | Adding your favorite map to the Quick Mission Builder I don't think Daidalos Team would mind the help if anyone feels inclined to create more missions for the QMB. Wheels
__________________
Cheers Wheelsup_cavu ![]() Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
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#8
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Blackdog your are correct. it is TAS related not IAS related as it should be. I don't think it can be easily fixed however. Probably an entire FM engine rewrite. This has been known about for sometime but not sure if admitted too. It is not just a 109 issue it is an issue for every aircraft. Test for yourself in any aircraft. The G that can be generated at 400km/h at 5000m and 400km/h at 100m is very different. High speed aerodynamics are not a factor at these altitudes or speeds. The problem that this creates is that you have variable G v stick position for a constant IAS with increasing alt. Not ideal for fighting and if not fixed in CoD is a glaring error.
As for fixes. Get rid of sonar sounds. The only thing you should hear in a WW2 piston engined fighter is the engine, radio and perhaps the sound of taking a hit. |
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