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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-28-2011, 06:04 AM
Heliocon Heliocon is offline
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Originally Posted by Skoshi Tiger View Post
Although it is not a specific aim of mine, I assume I will be spending a lot of time landing in the water. As such it would be good to have nice realistic water.

I wonder if CoD will model Swells as well as seas? It will be important when we're ditching.

Thanks for the System Specs, I should be abler to run the sim at the moment so all upgrades are off for me until I get a chance to play with the sim!

Cheers!
Nothing like that - those effects are direct compute and DX11 only...
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Old 01-28-2011, 06:30 AM
Skoshi Tiger Skoshi Tiger is offline
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Nothing like that - those effects are direct compute and DX11 only...
Realistic water would be a long term goal and more at home with a Naval simultaion than a flight sim. I doubt any one of us has a super computer that would be capible of doing a realistic surface model of the channel.

That video was just eye candy! It was of a very limited area and I doubt it took into account the physics of the wind interacting with the water surface. In short although nice looking I doubt we'd get any useful info from that technique. Being able to guage the wid speed and direction from the wind chop would be fantastic , though beyond the scope of any consumer sim in the near future.

Cheers!
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Old 01-28-2011, 07:41 AM
Skinny Skinny is offline
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Nothing like that - those effects are direct compute and DX11 only...
Nonsense. You can achieve the same with shaders and enough poly's. Its just a less efficient way to achieve the effect.
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