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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-27-2011, 03:11 AM
B25Mitch B25Mitch is offline
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Join Date: Jan 2011
Location: Brisbane, Australia
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I couldn't find any information on this so I assume it hasn't come up, but I am concerned about the way trees interact with the planes. Making a forced landing in IL-2 1946 was easy as anything - you could fly right through trees and ignore them completely. It would seem relatively simple to implement a tall, thin collision box for each tree representing the trunk, just to add that extra bit of tension to crash landings!
Also (and this falls into the same category as 1. in post #8 ), it would be nice if planes didn't instantly explode upon touching any ground object. In IL-2 1946 you could taxi a large aircraft up against a haybale at half of a mile per hour and it would explode into a million pieces.

The first request is more important (at least for normal gameplay) and also much easier to implement, but I don't see why either of these would be impossible. If I've missed an update dealing with any of what I just mentioned please correct me!

Last edited by B25Mitch; 01-27-2011 at 03:14 AM. Reason: 8 ) turns into a smiley without the space
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