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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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-20
Just kidding! Now Kindergarden Bombardiers have their option. It´ll be interesting to see which server will offer what configuration. |
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#3
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For people that want to fly a fantasy arcade version people can fly the stock game... Oh and, j/k... Last edited by JG52Uther; 01-25-2011 at 02:21 PM. |
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#4
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sigh. el_aurens point was lost i see. |
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#5
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"What worries be about this statement is that they may combine it with another difficulty selection.
It needs to be separate." Full real is the strident request, but when offered it's not ALL of full real that is actually desired? Mmmmm? |
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#6
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The elated feeling to get a mission done "against all odds", with still much less difficulty as it was in RL, sadly wont be missed by them. But as long as there are servers who share my passion for as real as possible, i can live with that.
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#7
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So more difficult is automatically better? Online missions usually have so many targets it was close to impossible to win the mission with the old fusing. With 4.10 you're screwed square, plus it forces you to high alt attacks. I don't even need turbulences, as a GAME never can immerse reality, it's just a freaking shaking screen, nothing more. How about non-optional start procedures which take 5-10min, that would be awesome, no? Do you guys really think just because you turn it into a super hard game you could fly a RL plane, or even feel like you were flying one? I happy if they supply a FM which is somewhat close RL, again; it's a game (even if you call it sim) and that means it's entertainment. Do yourself a favor and search for another hobby which offers the frustration you seek for. Cheers. Last edited by swiss; 01-26-2011 at 07:21 AM. |
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#8
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Even now with new set of rules it is still easier than it was in RL. Frankly I think everyone can do skip bombing run from 25m alt and that is all what is required now. With torpedoes situation is more tricky since you actually have to learn more about the procedure than to click release ordnance button. http://www.filefactory.com/file/b4d8...800kg_410.ntrk ...in the link I provided you how to hit cargo with Stuka's most powerful ordnance, SC1800. Stuka is slow bomber and still wasn't caught by the blast with properly set delay. Anyhow now I agree, this should be in difficulty options to simply turn it on/off, similar fashion as with cockpit on/off, so everyone has their joy. EDIT: Just watched Dart's bombing I think it's quite tough way to do it, at least for vast majority. Check out my skip bombing for masses, the only thing required really is to be at least on 25m alt, and to hit the ship with bomb. So this way you can actually do it with any bomber with any ordnance. Skip bombing for masses! Last edited by DKoor; 01-26-2011 at 09:25 AM. |
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#9
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Even though this topic has become obsolete with the up coming release of CoD. How do you know how it was in RL? Where you there? I doubt anyone here on this forum was there in RL and that 98% of the people talking about the bomb arming bit have been as close to the stuff as a picture in a book. Did you check out the pdf-file on German bombs? Did you read the bit where bombs could be set to a arming time of 0.08sec? Up to now no documention has been presented that bombing as implied in 4.10 was the the rule, and that for all sides reguardless of country. And no just because it is harder does not automatically mean it is more "real". The issue with the spawn bombers could have been solved differently, be it that it is not possible to drop a bomb until the aircraft has left the ground. Or that bombs dropped in the spawn = effect of bombs when you have been killed before the bomb hits, that nothing happens. From my point of view with CoD coming this topic is through and I will not be down loading any patches any more for IL2. |
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