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Off-Road Drive Off-Road Drive delivers a true-to-life, off-road, extreme racing experience.

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  #1  
Old 01-26-2011, 03:40 AM
midnite14 midnite14 is offline
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well they could could make a good effort on making free roam. dont just give up on it. or give the game to another company that will give the world what they want. offroad game is nothing without free roam. you race a couple tracks and you pop it out of your system and play something else. now with free roam you race a couple tracks play free roam have fun with friends and enjoy the game. and when update or add ons come out make some money off them because people enjoy what there playing when they have free roam
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  #2  
Old 01-26-2011, 04:25 AM
Krazee DD Krazee DD is offline
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See guys. New guys join the forum and are immediately turned off by no free roam.
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  #3  
Old 01-27-2011, 03:11 PM
keope4wd keope4wd is offline
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Quote:
Originally Posted by Off-roader View Post
1. Free-roam.

UnrealEngine3 does not work well with large highly detailed spaces - some problems with game process occur.
On the contrary, the engine assumes corridor approach to the construction of levels. Therefore, unfortunately, free-roam is not expected.

2. Release date.

It is too early to talk about the release date of games on the PC, but the demo most likely to be published this spring.

The XBOX version will most likely be released a few months after the PC-version.

3. The Game Editor.

Game Editor will be included in the game, along with tutorials on the creation of levels and cars for our game.
Fundamentally, it almost does not differ from the usual editor, used in engine UnrealEngine3. It only added a number specific to our project objects classes and opportunities.
Free version of the editor and all the information on it is on http://udn.epicgames.com/.

4. Some other information.

Currently we are working on the multiplayer game. It will support up to 4 players on the track and combine several different game modes.

Also, we are now busy with translating the game into English and works required of the international release of the demo version.
hola! Greetings from Venezuela! as seen here and
see what you write is pretty sure that is not in the
game roam free version ... the game anyway
has great potential and at least in this country is
screamer 4x4 most awaited. watching videos of
game play I realized that there are some details that could improve to make this game even more
realistic!
such as: (colocare videos explain better)

1) the truck would splash water and mud when it falls
aggressively. like when you go in the water or
the mud has to go everywhere so Salpin
which would make a real truck ...



2) the tires also be splashing water either
mud when it is stuck or buried ...




3) In the tracks when the truck collides rockcrawling
with rocks and when it slides should generate
real noise of these vehicles. noise impact or
scratch would make this more real well when
tires skated on the rocks should have the
tires noise in the rock slide and smoke
they generate ..



4) when the truck he jumps should have that rumbling of a truck falling from certain real
height, something like crahhhsss ¨ a ¨ ¨ 'or a ¨ ¨ cruhmhmm
not how to explain it lol ... sounds like
generated by various types of suspensions in these
rough terrain and difficult ...



5) the noise of the winch is a touch that can not pass
ignored or overlooked as this would give much realism to driving.




pd sorry for my english (google traslator)
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  #4  
Old 01-27-2011, 04:02 PM
Krazee DD Krazee DD is offline
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Cool good post bro.

The water in the game looks horrible haha. You go in and the water flys up though the fenders and truck bed. No real waves. O well.
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  #5  
Old 02-06-2011, 06:28 AM
BALLZ 010 BALLZ 010 is offline
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Quote:
Originally Posted by Off-roader View Post
1. Free-roam.
UnrealEngine3 does not work well with large highly detailed spaces - some problems with game process occur.
On the contrary, the engine assumes corridor approach to the construction of levels. Therefore, unfortunately, free-roam is not expected.
Are you serious I mean no disrespect but as a seasond gamer I've seen what the Unreal engins can do. They render massive UBBER high detail enviroments.
I find it hard to belive that it wouldnt do free roam. Once again no disrespect.
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  #6  
Old 02-06-2011, 03:34 PM
Krazee DD Krazee DD is offline
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Quote:
Originally Posted by BALLZ 010 View Post
Are you serious I mean no disrespect but as a seasond gamer I've seen what the Unreal engins can do. They render massive UBBER high detail enviroments.
I find it hard to belive that it wouldnt do free roam. Once again no disrespect.
I was suggestion use the Natural Motions "Euphoria" engine. Then their physics will be spot on as well.

We all know it can handle huge open world madness as well as spot on graphics.
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