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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-24-2011, 05:40 PM
JG4_Helofly JG4_Helofly is offline
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Join Date: Oct 2007
Posts: 141
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Hmmm... FM discussions. Have you ever noticed that most times it's only about turning performance or speed? As if these were the only variables that mattered.
That's the result of IL2 playing: It's the only reality we know

Let's hope that COD will introduce other things we will have to worry about in combat. Complex engine management for exemple. At the moment you can hit the W-key leave everything on 100% and you are ready to go. There is no advantage having the Kommandogerät or other automatic devices.
Should be interesting to see how COD will increase the workload in the cockpit. This should slightly change things. For exemple:Having a slight advantage in speed or turn will not make your plane supperior, because maybe the other guy can handle prop pitch etc. better then you.
Or more engine failures due to improper engine management.

I am looking forward to all this (if it's in the game)
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