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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-23-2011, 05:30 PM
The Kraken The Kraken is offline
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FWIW many reports from Igromir visitors have described the flight models as more refined and more difficult, and definitely different from Il2. Considering that people mostly played briefly in a different environment from what they were used to from their home setup, it's hard to say what that means in the end. Then again there were quite a lot of such reports so I'd assume there was some truth in it.
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  #2  
Old 01-23-2011, 10:48 PM
arjisme arjisme is offline
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Quote:
Originally Posted by The Kraken View Post
FWIW many reports from Igromir visitors have described the flight models as more refined and more difficult, and definitely different from Il2. Considering that people mostly played briefly in a different environment from what they were used to from their home setup, it's hard to say what that means in the end. Then again there were quite a lot of such reports so I'd assume there was some truth in it.
Thanks for that. I hadn't seen those reports. I'm actually pretty surprised at the general lack of discussion here about the FMs, actually. It is a flight sim after all. This is going to be one of the most important things to get right in SoW, as far as I am concerned. If it looks beautiful, breathtaking, superlative, etc. but the FM is lacking, I can't see spending a lot of time playing the game. I am not trying to be negative here -- my hope and expectation is that Oleg is taking care that the FM is top quality. So I'm buying the game when it comes out. But, again, I just haven't seen a lot of discussion about that and I don't know if that is due to a lack of interest or exactly why.

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Originally Posted by Sepp View Post
Natural flight is for feathered creatures...
Sure, my choice of words was probably not best. I'm looking for whether the FM will be improved over IL-2, improving the sense of realism.

Last edited by arjisme; 01-23-2011 at 10:50 PM.
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  #3  
Old 01-24-2011, 04:58 AM
Wutz Wutz is offline
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Oh man what are you fellows smoking?? The game is not even out yet none of us have ever played it so that every comment is only guess work.....what next, will the pigs in CoD have the proper load out? And can they out run a Spitfire 5000lbs? Has a sack of rice toppeled over in China? Will a Napkin fall properly? Will the cows make proper cow pies? One could just as well speculate will Spaceball 1 join in with ludacris speed?
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Old 01-24-2011, 05:07 AM
Royraiden Royraiden is offline
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For a game that has been in process for so long and now due for less than 2 months I would also like to know what exactly are the changes or improvements to the FM.The op post is as legit as any other,he is just asking.There's a lot of intolerance in this forum,I didnt expect this.
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Old 01-24-2011, 05:18 AM
Biggs [CV] Biggs [CV] is offline
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Sometimes the best answer is the simplest. " What will the flight models be like in COD?" Knowing Oleg the best answer is: Accurate.
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  #6  
Old 01-24-2011, 12:15 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Biggs [CV] View Post
Sometimes the best answer is the simplest. " What will the flight models be like in COD?" Knowing Oleg the best answer is: Accurate.
Ding Ding Ding

We have a winner!

I think there'll be many people that post here that haven't followed along with IL2 and with the development of Cliffs of Dover. (Basically Oleg's method of madness) It takes a bit of time on the forums to realize just how painstakingly anal Oleg is about everything. Just look at the animation of the pilot ejecting. The pilot's boots even wrinkle as his legs bend. Oleg is nuts, but in a good way

@ the OP

I don't think you'll find that many FM questions brought up here unless the FM doesn't match the flight test data upon release. The huge majority of IL2's FM is spot on. It's safe to assume the FM in CoD will also be painstakingly accurate.
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  #7  
Old 01-24-2011, 02:24 PM
Flanker35M Flanker35M is offline
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S!

If you look at the Igromir videos closely you can easily see that most of the guys flying the sim had almost no clue what they were doing or used hamfisted inputs = lot's of stalls etc. Or plainly just gave a quick grab'n'go to the game. And if the FM was not at full there, even more so. I bet most of the guys here have thousands of hours behind the joystick and that they would not yank/bank the planes like those guys there.

I expect a lot better FM/DM from CoD over IL-2. Soon we will see.
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  #8  
Old 01-24-2011, 03:23 PM
arjisme arjisme is offline
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Quote:
Originally Posted by Wutz View Post
Oh man what are you fellows smoking?? The game is not even out yet none of us have ever played it so that every comment is only guess work.....what next, will the pigs in CoD have the proper load out? And can they out run a Spitfire 5000lbs? Has a sack of rice toppeled over in China? Will a Napkin fall properly? Will the cows make proper cow pies? One could just as well speculate will Spaceball 1 join in with ludacris speed?
I see. So no interest in even discussing what Oleg has said about something as fundamental to a combat flight sim as a flight model. Thanks for playing.

Quote:
Originally Posted by Biggs [CV] View Post
Sometimes the best answer is the simplest. " What will the flight models be like in COD?" Knowing Oleg the best answer is: Accurate.
Quote:
Originally Posted by SYN_Bliss View Post
Ding Ding Ding

We have a winner!

[...]

I don't think you'll find that many FM questions brought up here unless the FM doesn't match the flight test data upon release. The huge majority of IL2's FM is spot on. It's safe to assume the FM in CoD will also be painstakingly accurate.
I get that there is a lot of faith that the FMs will be excellent. That is my hope too. But I haven't seen a lot of discussion about it and was looking for anything people know that would indicate, beyond faith, that the FMs will be "even better." I have been flying RoF these last several months and the first thing that struck me about that sim was how much more (than IL-2) it created the sense of actual flying. So, considering the imminent release of CoD, I suddenly have a little worry that it could mean going back to a FM that feels less convincing.

As I said, I will be buying the game and will certainly know a lot more then. Just was wanting to know if any meaningful discussions had been had regarding the FM in CoD.
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  #9  
Old 01-24-2011, 08:37 PM
Heliocon Heliocon is offline
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I think this question reverberates on more than one level, I would love to see more dev involvement in the forums or atleast more videos/english interviews for features and gameplay. I feel there is just so much we dont know yet
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  #10  
Old 01-24-2011, 10:46 PM
Manuc Manuc is offline
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who cares about the FM when the grass has a wrong colour
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