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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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FWIW many reports from Igromir visitors have described the flight models as more refined and more difficult, and definitely different from Il2. Considering that people mostly played briefly in a different environment from what they were used to from their home setup, it's hard to say what that means in the end. Then again there were quite a lot of such reports so I'd assume there was some truth in it.
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#2
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Edit: Sure, my choice of words was probably not best. I'm looking for whether the FM will be improved over IL-2, improving the sense of realism. Last edited by arjisme; 01-23-2011 at 10:50 PM. |
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#3
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Oh man what are you fellows smoking?? The game is not even out yet none of us have ever played it so that every comment is only guess work.....what next, will the pigs in CoD have the proper load out? And can they out run a Spitfire 5000lbs? Has a sack of rice toppeled over in China? Will a Napkin fall properly? Will the cows make proper cow pies? One could just as well speculate will Spaceball 1 join in with ludacris speed?
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#4
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For a game that has been in process for so long and now due for less than 2 months I would also like to know what exactly are the changes or improvements to the FM.The op post is as legit as any other,he is just asking.There's a lot of intolerance in this forum,I didnt expect this.
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#5
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Sometimes the best answer is the simplest. " What will the flight models be like in COD?" Knowing Oleg the best answer is: Accurate.
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#6
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We have a winner! I think there'll be many people that post here that haven't followed along with IL2 and with the development of Cliffs of Dover. (Basically Oleg's method of madness) It takes a bit of time on the forums to realize just how painstakingly anal Oleg is about everything. Just look at the animation of the pilot ejecting. The pilot's boots even wrinkle as his legs bend. Oleg is nuts, but in a good way @ the OP I don't think you'll find that many FM questions brought up here unless the FM doesn't match the flight test data upon release. The huge majority of IL2's FM is spot on. It's safe to assume the FM in CoD will also be painstakingly accurate. |
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#7
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S!
If you look at the Igromir videos closely you can easily see that most of the guys flying the sim had almost no clue what they were doing or used hamfisted inputs = lot's of stalls etc. Or plainly just gave a quick grab'n'go to the game. And if the FM was not at full there, even more so. I bet most of the guys here have thousands of hours behind the joystick and that they would not yank/bank the planes like those guys there. I expect a lot better FM/DM from CoD over IL-2. Soon we will see. |
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#8
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As I said, I will be buying the game and will certainly know a lot more then. Just was wanting to know if any meaningful discussions had been had regarding the FM in CoD. |
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#9
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I think this question reverberates on more than one level, I would love to see more dev involvement in the forums or atleast more videos/english interviews for features and gameplay. I feel there is just so much we dont know yet
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#10
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who cares about the FM when the grass has a wrong colour
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