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Old 01-23-2011, 01:02 AM
Aardvark892 Aardvark892 is offline
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Join Date: Dec 2010
Posts: 29
Default QMB and recognizable AAA

Daidalos Team,

Thank you VERY much for the 4.10 patch. I do not have a bug to report here, but I do need some information that I know of no other way to get other than to ask.

I'm building a set of missions to add the Italy Online map to the QMB. Sakai007 from the Mission4Today.com forums built at my request an excellent template to use for these missions, but unfortunately the types of AAA that he placed around the airfields are firing at aircraft even when the AAA option is turned off in the QMB.

I'm assuming that this means the QMB recognizes some objects as AAA, but not others. This presents a problem when trying to build QMB missions, as I do not want any object to act as AAA when the player selects "AAA none" in the menu.

Can you please tell me how to know which objects the QMB recognizes as AAA and can therefore turn them off as necessary? Is it a particular type of object, for example "only those items which have the letters AAA in the name" or something like that?

I know your team is busy, but if you do have a chance, I would greatly appreciate your help. FYI, in the interim I'm going to print out all the .mis from the stock QMB missions and make a list of AAA used that can be disabled... at least it's a start.

Thanks!

EDIT: I discovered the answer. The types of AAA that will disappear when the Defenses: None option is chosen are:

85mm AA
25mm AA
37mm AA 61-K
88mm Flak 18
30mm Flak 30
.50 Browning AA
DShKAA
76mm AA 3-K
4x7.62 Maxim AA
7.62 Maxim AA
Type 98 20m AAA
Type 2 2x25mm AAA
Type 96 3x25mm AAA

There may be more, but those are the only ones I could discover. I hope this helps someone.

Last edited by Aardvark892; 01-25-2011 at 12:32 AM. Reason: Found the answer!
  #2  
Old 01-23-2011, 02:40 PM
SkyFan's Avatar
SkyFan SkyFan is offline
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Posts: 19
Default Incorrect Guard's Symbol Placement (Old Bug of the Game)

Dear DT members,
please put your attention to old bug of the game existing since beginning (a long far from 4.10m) but still not fixed. I mean incorrect placement of Guard's Symbol at aircrafts of almost all Soviet Guards Regiment. For example, Spitfires Mk Vb of Soviet 57th Guards Fighter Regiment (57 GIAP) had Guard's Symbol at the tail (please look photo).
But when we assign this aircraft (with corresponding skin) to it's native regiment, the second Guard's Symbol appears at the board near cockpit (please look two next images). That's incorrect. It is possible to avoid this situation using option "Soviet Army_none" in settings (please see two last images). But it makes your wonderfull Reginent Pack useless at least accordind Soviet Guard's regiments.
In the same time Soviet Guards Regiments never had standard of Guards Symbols placement, there were a lot of versions. Sometimes aircrafts of Guards Regiments had no such symbol at all. I have a lot of photo's if you need any additional confirmation.
So, my proposition: please cancel appearance of Guards Symbols for soviet aircraft in settings at all. Skin-makers will do it better if necessary,
Thank you in advance and best regards.
Attached Images
File Type: jpg 57_GIAP_in_settings.jpg (154.0 KB, 39 views)
File Type: jpg Spitfire_538_EP210_57GIAP.jpg (67.9 KB, 39 views)
File Type: jpg 57_GIAP_in_game.jpg (76.5 KB, 37 views)
File Type: jpg Soviet_Army_none_in_settings.jpg (153.0 KB, 36 views)
File Type: jpg Soviet_Army_none_in game.jpg (90.0 KB, 30 views)

Last edited by SkyFan; 01-23-2011 at 02:43 PM.
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