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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-20-2011, 05:29 PM
Aloko Aloko is offline
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Quote:
Originally Posted by leggit View Post
why would the functionality of weather in a period combat sim be the main feature????....utter nonsense.
I wanted to laugh when I read your post but then I remembered I played a sports car simulation with NO weather simulated (rFactor) for years

!what is incredible in this COD is the lack of factual elements we have at our disposal to discuss in forum
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Old 01-20-2011, 07:05 PM
leggit leggit is offline
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Originally Posted by Aloko View Post
what is incredible in this COD is the lack of factual elements we have at our disposal to discuss in forum
oh for god sake.....IT IS NOT RELEASED YET!
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Old 01-20-2011, 07:54 PM
Avimimus Avimimus is offline
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From Oleg's comments it is suggested that the weather was being developed in parallel and it may be a feature delayed for later release (or at least some parts of it may be). That said - some at Ingromir found complex weather variables in the FMB...
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Old 01-20-2011, 08:29 PM
Blackdog_kt Blackdog_kt is offline
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Maybe because weather and flight go forever together...and because a great many missions from all types (fight, bomb, ferry, recce...) were successful (or not, or even tragically ended) because of weather issues...because weather killed (and still kills) as surely as enemy fighters...
USAAF lost 88,000 crew in WWII including a staggering 32,000 (40%!) in non-combat related occurences: of them, I would say that the majority was weather-related...and this kind of terrible tally is certainly to be duplicated in the other air forces, if not worse as weather was not always very kind in the UK and continental Europe compared to the US training areas!

So I would not dismiss weather complex functionalities that lightly...I would even say this is vital and was really severely missing from Il2 (even if there was a first approach of weather depiction)!

JV
Totally agree. A 20 knot headwind can make all the difference between nursing your crippled, fuel leaking bird back to home base or having to ditch in the channel

As for what will be in the game, nobody knows yet. What we do know is that it's been talked about by the devs since the start of development, as already mentioned we've seen a few screenshots in the FMB about it and thus, my personal estimate is that it will be part of the simulator, if not on release day then on a patch down the road.
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