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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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You do realize a SU26 is not a Spit or a Focke?
The difference is about 2000kg, or 300% of the Su. |
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#2
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What's your point? I dont understand.
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#3
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Jeep Wrangler vs Humvee.
Better? |
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#4
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You're telling me an aerobatic plane is lighter than a warbird. You're not teaching me anything and it's not answering to my question at all.
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#5
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What exactly do u want? Planes that behave like the Su?
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#6
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Lol... May be I was not enough clear in my first message. The question is not about FM (very important), just about the reaction of ailerons. Not the reaction of the plane of what we're doing with the stick, it's another problem.
In a large range of planes (aerobatics included), the stick is directly linked to the ailerons. If you pull your stick hard in 0.001sec, the elevator will react in 0.001sec. Not in IL2 (try ROF, you'll see the difference). That's why I'm asking how it's gonna be in COD. |
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#7
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Quote:
It depends by many factors such as inertia, control link friction, and control effectiveness, not to mention how much stability you need to overcome. A plane may react instantly at control input or not, and may stop reacting instantly when you return the stick to centre or not. In many cases, you do have a residual roll rate, requiring a little contrary stick input. In any case, roll rates have huge differences from plane to plane. |
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#8
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Do you have input filtering on?
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#9
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I dont know how to tell. In input settings, IL2 recognize only one joystick (my pedals, and dont even show the rudder axis). I should be able to set it in the conf.ini, but where it is?
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