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#1
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1) add these third party mods, the first [url removed[ to correct fw190 cowling system by default
the second [url removed[ to replace the original fugly pilot mesh with these new ones, *no FPS drop* 2) as said add at least redko sands of time map, great one frankly massively amazing map to default ones 3) add a more "oilish" look to the oil paths on teh cockpit when hit, we're still flying 400km/h, it should move (i'm sure i saw a mod video featuring this) and have more drops allover. 4) dim the pilot blooding a bit, we're not equipped with medikits as they did, a bit at least. 5) wind settings in QM? separate gun convergence? TANK FLIPPIN AND ROLLIN? UNICORNS ON RAINBOWS? ok, apart from point 5, i foresee everything else as possible thanks! Last edited by SUP / Revan; 01-19-2011 at 04:59 PM. |
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#2
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SUP / Revan, discussion about mods and pointers to mod sites are not allowed. Please edit your post and remove those references.
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#3
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done, i was only a lot willing to be helpful saving precious time and providing immediate proof of my saying i wasn't aware of this limitation - may i least point out the full name of the mod then? guess not.
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#4
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You probably can send an email or PM to them. Look in the other similarly named topic, you could find something there.
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#5
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Things I would like in 4.11
1.A6m3 with arrestor hook (because they didn't have the same carrier aircraft for two or three years and then suddenly change to a6m5 without using the a6m3) 2. British channel map (perhaps 3rd party like cannon's) 3. Mig 3 better cockpit(looks like someone copied and pastied images off the internet on it) 4.Mig-15 and sabre (3rd party if you can't do one yourself like peter d's) 5. Some 4 engined RAF bombers 6.eqaul out japanese and american damage take, japanese carriers go down with one batch of two tiny tims america 3. 7.Map of Formosa 8. Better Bf-109 cockpit and jap cockpit (better details) 9. have torpedo unrealistic switch to make it easier for players new to torpedoes to practice and updated orpedo turtorial. |
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#6
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The a6m3 was actually an IJA variant. It historically did not have an arrestor hook.
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#7
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Also, if you just bookmarked the torpedo drop parameter threat, located here:
http://forum.1cpublishing.eu/showthread.php?t=17909 It's all you really need for quick reference on what speed and altitude to drop. |
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#8
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Quote:
It's got historic picture as well. |
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#9
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leading a bomber formAtion and ai wingmen droping when you do... please, how hard can it be.... i been asking for this since the original il2 came out... please god dam it how hard can it bee..... i feel like if some one is screwing up with me
aswelll there are dificulties when guiding your wingmen into diving bombing and other forms of ground pounding |
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#10
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As part of the agreement between DT and Mr. Maddox, no BoB maps are to be included in patches, so as not to conflict with Cliffs of Dover.
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