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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-12-2011, 01:36 PM
winny winny is offline
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Join Date: Sep 2009
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Quote:
Originally Posted by Furio View Post
You can read everything and the contrary of everything, because human beings are different from each other. I have another question. Fatigue reduces the ability of making the right decision (like fear) and increases the chances of making mistakes, and this is probably its single most important influence, much more than tired muscles. But how can this be implemented to a sim pilot that fears no evil and is not actually fatigued?

The more this whole thing is discussed, and the more – in my opinion – it reveals its complexity. It can be surely said that the human body is far more complex than any WWII fighter, not to mention the huge complexity of human mind.
Anyway, I would want to summarize my opinion: I don’t think that any of the previous proposals would really makes a more “realistic pilot”. They simply would add arbitrary difficulties, as in World of Warcraft’s kind of games.
For these reasons, I ask TD to not proceed with any such additions, unless they are implemented as options.
Thank you.
Just because you can't model something 100% accurately dosn't mean it shouldn't be even considered.. Otherwise there would be no IL-2.

Why have blackouts at all?
And any suggestions made on the forum should be optional. Relax.
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