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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 01-05-2011, 10:12 PM
K33P312 K33P312 is offline
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How many types of sniper rifles of this kind are in the game/mod ?
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Last edited by K33P312; 01-05-2011 at 10:23 PM.
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Old 01-05-2011, 10:23 PM
R@S R@S is offline
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Quote:
Originally Posted by K33P312 View Post
How many sniper rifles of this kind are in the game/mod ?
None
But there is a Barrett M82a2 and a Barrett M90.
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Old 01-05-2011, 10:54 PM
K33P312 K33P312 is offline
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R@S I have a friend who can work very nice with 3dsm.If he can make some textured models of this sniper rifles,will you add them in the new release?
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Old 01-05-2011, 11:07 PM
R@S R@S is offline
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Sure, I'm always looking for new stuff to add
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Old 01-06-2011, 12:45 AM
K33P312 K33P312 is offline
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R@S,i just PM you !
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Old 01-06-2011, 04:17 PM
K33P312 K33P312 is offline
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Default Artillery Strike

Guys what do you say about the idea for placing some artillery cannons to the player base,and have an option during combat to call for artillery strike/support.R@S,what's your opinion? Could it be possible?
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Old 01-06-2011, 08:12 PM
Ivana Dolbitch Ivana Dolbitch is offline
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R@S:

You were right. After deleting the rendereditems folder, the guns show up in my character's inventory.

One question: in the mission where I have to assasinate Pedro Nunez, I'm given the silenced pistol he has but when I shoot him with it, all the natives go hostile. If I escape without killing everyone else, the quest fails and Tanya gets pissed off. If I rat out Vittori de Castigo to Pedro, the natives kill him and the quest still fails. Is there a way to complete this succesfully or am I supposed to fail the quest?
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Old 01-06-2011, 09:51 PM
Kuujis Kuujis is offline
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If anyone except your squad mates see you - you get detected, everyone turns hostile. use your other mercs to distract everyone. The problem is - this "visibility" in my experience sometimes crosses walls even, so look around for that special AI, who sees you, walk/run/sprint (noisy ) with some merc away from action, then all the AI's look at him, and your'e free to kill him.

Similar tricks were needed in at least two other cases
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